Veny;n2257520 said:Well, Sharpy was my favourite perk - i thought it was pretty ballanced, except for EBR - yeah, instastun Scrake and ripping his head of with one magazine (at least on hard, dunno about higher diffculties).
BUT, railgun got so many nerfs it turned from "awesome" into "wtf?". Yes, railgun was able to stun big zeds in two headshots, BUT:
- It was almost impossible to lock head of running/raging zeds - especially FP - his chest-core was disrupting the autoaim very often.
- Thanks to size of railgun (10) and uselessness against small zeds (EVERY t4 weapon can be used against small zeds pretty efficiently) sharpshooter with railgun was useful ONLY against big zeds - it was completely OK to have powerful railgun, that is limited by its size and slow reload.
Who knows, maybe i am a noob, but i never did the most damage with sharpshooter - i was good at stunning enemies and after stun capability got nerfed, i am not sure how useful this perk will be for me...
i agree on the last sentece
SS was so strong he could 1shot big zeds in HoE 6p with railgun. Thank god they nerfed it.
Scrakes couldnt even do any damage to any person if there was a SS in team, cuz he got instantly stunned to death.
OT:
I think, since there are some nerfs to zeds and the hard difficulty, there should be some compensation now. Less damage, less HP and now you can knockdown crawlers when they block your path. How am i going to die now?
The hard difficulty nerf was a bit too much. Now people will join suicidal cuz "hard is too easy now". I heard it a lot in the past already. Please spectate some matches TWI, and look where and why people fail to survive the matches. Dont just look at stats, they are not accurate.
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