Undramatic and unprofessional. Doesn't seem to have it's own identity either, still looks like ArmA2 with WW2 models to me(which it pretty much is).
If you expected from RO to be a mil sim like the ARMA series, then you were wrong. RO was never meant to be a mil simulator(and I am glad for that), its a game which aims to be as realistic as possible and hard but still retaining the fun factor in normal pub games. ARMA, however, is unplayable in pubs and its only fun when you are playing in an organized group.Gameplay of Iron Front will be closer to real RO and DH than HoS, so in my opinion it's highly recommended to keep eye on game.
If you expected from RO to be a mil sim like the ARMA series, then you were wrong. RO was never meant to be a mil simulator(and I am glad for that), its a game which aims to be as realistic as possible and hard but still retaining the fun factor in normal pub games. ARMA, however, is unplayable in pubs and its only fun when you are playing in an organized group.
I am not saying that RO2 is fine, it still needs some issues to be corrected like more suppression, the bandage system,transition from sprinting to IS etc.
Gameplay of Iron Front will be closer to real RO and DH than HoS, so in my opinion it's highly recommended to keep eye on game.
There already is a smiliar project using the ARMA engine that has been around for several years now. 44 is what I think it is called, can't recall the name at the moment. It had very low playerbase (50 players max0 and you could not just jump into a game and play on a pub server like you can do in RO. I suspect this mod will be a small niche only used by hard core groups.
I don't get why they always use 1944 in their titles as if the war started there , oh americans you so silly
I never said that. RO:O is tactical game, same as ArmA 2 and Iron Front (w/o unlocks, leveling and other bs).
RO2 is sadly run'n'gun game only with elements taken from CoD.