you're right. map design really isnt the best part of the game. they added 2 new maps, though iirc. how things turn out depends on the teams you are playing with, though. one of the new map is quite linear and the USMC have to capture a bridge first to enter a small village later. one time i played that map, my whole US-team wasn't able to cross the area between the bridge and the village because we were pinned down and everyone trying to cross that area was shot from god knows where in the village (sucky, but intense gameplay experience!). there was no chokepoint, but it still was impossible since our snipers sucked *** and no one realized that you could flank the village from the right. next time i played that map as an insurgent, we were overrun by the americans. you just didnt know where you would face the enemy as soon as they entered the village since there really werent any chokepoints. still i wouldnt call that map design perfect. as soon as one team gets a slight upper hand, everything's lost.