This tactic can't be done in large scale games, but in 4v4-8v8 player games its quite possible to pull it off.
In maps like Odessa where Germans or Russians are very good at holding on or persistently attacking territory, get a little band of 2-3 guys together to take the VERY long route around the enemy. I do this tactic in Konig's Platz, too. Any map where you can take a route as far away from the enemy as possible but into enemy lines is valid.
Now, by infiltrating, you can do two things: Cause havoc behind their lines, capture points right after your teammates capture objectives required before their capture, or both.
An example: I was in Odessa with a 5v5 game. The Germans had us held back very good, but when I had the chance I avoided both the apartments and the square, out of the range of Germans. I did a little of both: sometimes I got very very close to their immediate spawn and attacked the building overlooking the square between spawns, killing the snipers inside, or simply went around to the HQ building. So I waited and waited, no one came, so I sat there until my teammates finally capped both objectives. Since I was, alone, sitting in the HQ, I immediately started to capture it, even before the Germans had a spawn established next to it! Then I told them to attack teh tower, then I got disconnected
A good use of it was displayed in this post. It was all running interference for my buddies, but when they can't find you in a mess of rubble and tanks, STG44s behind them can run incredible damage to their advance.
But the premise is the same: Get your teammates to run a lot of interference on one flank then get yourself or a small band of teammates to go around them to run interference to the enemy from behind, or to capture points directly after the required ones are done.
You like? C&C welcome
In maps like Odessa where Germans or Russians are very good at holding on or persistently attacking territory, get a little band of 2-3 guys together to take the VERY long route around the enemy. I do this tactic in Konig's Platz, too. Any map where you can take a route as far away from the enemy as possible but into enemy lines is valid.
Now, by infiltrating, you can do two things: Cause havoc behind their lines, capture points right after your teammates capture objectives required before their capture, or both.
An example: I was in Odessa with a 5v5 game. The Germans had us held back very good, but when I had the chance I avoided both the apartments and the square, out of the range of Germans. I did a little of both: sometimes I got very very close to their immediate spawn and attacked the building overlooking the square between spawns, killing the snipers inside, or simply went around to the HQ building. So I waited and waited, no one came, so I sat there until my teammates finally capped both objectives. Since I was, alone, sitting in the HQ, I immediately started to capture it, even before the Germans had a spawn established next to it! Then I told them to attack teh tower, then I got disconnected
A good use of it was displayed in this post. It was all running interference for my buddies, but when they can't find you in a mess of rubble and tanks, STG44s behind them can run incredible damage to their advance.
But the premise is the same: Get your teammates to run a lot of interference on one flank then get yourself or a small band of teammates to go around them to run interference to the enemy from behind, or to capture points directly after the required ones are done.
You like? C&C welcome
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