It's nothing new to the Berserker veterans I guess, but there may be some valuable information for all others who are not so accustomed to the Berserker perk..
Crawlers can be a real pain in the a.ss for a Berserker. So here's some advice how to properly deal with them using the Berserker perk:
Basics:
- ALWAYS crouch when hitting a crawler, they got some pretty small hitboxes!
- NEVER fight crawlers on stairways from upside-down! There is a glitch that you will somehow walk UPON the crawler (as its hitbox is so small) and he will damage you, while you can't properly hit him! Can be death within seconds on hard/suicidal!
- IF you got the possibility to fight crawlers on a stair downside-up, crouch on the 3rd-to-2nd highest step (below the "edge"). There is a chance that the crawlers will jump too early and land right in front of you (or even won't jump at all) where you can then strike them easily without getting hit.
- NEVER fight crawlers with other weapons than the katana. The chainsaw can do the job on easy/medium, but it won't kill the crawlers fast enough on hard/suicidal! The slow axe is ok for a single crawler, but not so if you face a group of them. The knife is ok damage-wise, but has a small range, so it's harder to hit properly.
- USE your speed-boost as Berserker, the crawlers are some of the faster zeds coming at you.
- KNOW the Crawler spawn points on maps like office, biolabs, bedlam and so on. AVOID standing below vents etc. where they will jump down on you before you are able to swing at them!
- IF you can't step back because you are somehow "stuck" there's a HIGH possibility that a crawler or stalker is right behind you. Quickly turn + crouch-strike so get the free space!
Tactics:
a) If you got the time & space: The "Crawler-Dance" - Move slightly towards the crawler, to trigger their jump-attack, then, before they are mid-air, quickly step back 2-3 steps so that the crawler will land right in front of you without hitting you, then crouch and kill that little bastard. When a crawler has landed, he will try to gut you a 2nd time, so your first strike must hit (at least on hard/survival)!
b) If you got no time (other zeds): Try to let another zed come between you and the crawler. The crawler will try to jump-attack you, but he won't reach you. Now quickly get rid of the zed (decapitate) and kill the crawler right after that with the crouch-strike. The crawler's jump-attack won't be ready for another time if you are fast enough. It takes some practice, yes, but this way you can "chain"-kill a mixed group of crawlers and other zeds (clots/stalkers/gorefasts) without getting damage. Clot-Crawler-Gorefast-Gorefast-Crawler-Stalker-Crawler etc. pp.
c) If you got no space: This is indeed the situation where a ranged backup weapons comes in very handy. If you got none or your pistol is empty/unloaded, then try to hit the crawler mid-air while he's jumping at you. It takes very much practice and good reflexes to trigger your strike the right moment, but it is do-able without getting harmed! If you face a group of stalkers, you certainly
will get damaged, so quickly try to get rid of them before they wear off your armor/health too much.
d) Special situations: You can't have a tactic for every situation KF throws at you, so just be aware of the other zed's abilities and decide which ones to take out first. Crawlers ARE very annoying though, so they are pretty high on my priority list in almost every situation. Keep in mind that you can carry at least one other ranged weapon, and the cheap ones (Bullpup, Shotgun, Mp7, ...) are very much sufficient damage-wise for those creepy crawlies, even as Berserker!