Hi all,
First of all I'm using Autodesk 3DS Max 2013 and I've done a test model of a shotgun, just to test how it'll look like on RO2 SDK. I've exported it as .FBX. I don't get a thing. Must the model by just an object or can it be made of several objects (like Box 1, Box 2, Cylinder 1, Cylinder 2,) ?
What has to be set in the exporter options? After exporting the model I fire up RO2 SDK and select import. What options must I set in order to import the model correctly?
Thanks in advice for any help you'll provide!
First of all I'm using Autodesk 3DS Max 2013 and I've done a test model of a shotgun, just to test how it'll look like on RO2 SDK. I've exported it as .FBX. I don't get a thing. Must the model by just an object or can it be made of several objects (like Box 1, Box 2, Cylinder 1, Cylinder 2,) ?
What has to be set in the exporter options? After exporting the model I fire up RO2 SDK and select import. What options must I set in order to import the model correctly?
Thanks in advice for any help you'll provide!