Cheers. Any idea as to why it's not client side in the first place? Is applying damage to vehicles too complex for client side somehow? If so, would it be possible to have it shoot a client side bullet that can only harm infantry, and a server side bullet that can only harm vehicles?
Yes I believe there may have been performance issues behind it, and your idea is exactly what I had in mind - that the weapon would shoot "2" projectiles
We'll see what we can do, we plan on having a solution at some point; especially since we'll soon have more than 1 AT Rifle in the game
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