However, stacking Axis isnt really a problem in Australia. We mostly see stacking on maps that seem to favour a particular side.
In campaign mode we face the problem that load outs an map do not match. Attacking Iwo Jima as Japanese against entrenched flamethrowers is a real challenge. You need veterans on attackers.
Attacking Bridges as either side is either fun or not. You can sweep the defenders away like bamboo before a storm or you go WWI and rush wave after wave into MG fire.
Maps who are clearly biased are:
* FallenFighters (Allies favored as they get to C faster and have better view)
* PavlovsHouse (Allies favored as spawn protection starts outside Zab's)
* Apartments (Attackers favored with 200 more tickets than Defenders)
Locking side selection results in friends who can not join one team together. Would downgrade the popularity even more. Also a vets to the rescue of the losing team won't work anymore.
And on Pavlov's house the allies are lit up like Christmas trees while in the windows of E and F.
Keep in mind, win/loss match records are still completely borked.
Maps who are clearly biased are:
* FallenFighters (Allies favored as they get to C faster and have better view)
* PavlovsHouse (Allies favored as spawn protection starts outside Zab's)
* Apartments (Attackers favored with 200 more tickets than Defenders)
Somehow I think that is an engine problem. If you look closely while you are playing, the avatars respond a little different to lighting conditions than does the rest of the map. They seem somewhat washed out and faded, the Russians more so because of the lighter colors of the uniforms. Or at least it does to me.
Yes, this is a serious problem. The Axis skins are matte, while the Allies skins are day-glo. This really should be fixed.
What's up with this wierd axis-player McCarthyism? There doesn't have to be a conspiracy for people to disagreeInteresting how you name all of the Allies maps - perhaps you are an Axis-only player?
These maps are actually some of the least imbalanced. Interesting how you name all of the Allies maps - perhaps you are an Axis-only player?
If TWI actually fixed this it would reveal exactly how Axis-biased RO2 is; hence I suspect the lack of urgency to fix it!
These maps are actually some of the least imbalanced. Interesting how you name all of the Allies maps - perhaps you are an Axis-only player?
If you remember, Apartments used to be incredibly defence biased leading to much more boring games. The new attacking-favoured Apartments is much more fun to play. It is still easy to defend if your team knows how to defend the correct points on it.
It's been a long while since I've seen Apts successfully defended by either side.
I've seen more Allied stacking lately since I've been mostly on Russian servers. Is this also gamebreaking and the end of all life as we know it?
That's already in-game. It just doesn't have the damage negation benefit of the Banzai.Give the Soviets an Uuurrraahh charge that surpresses like the Japanese have Banzai charges.