Welp, my xbox controller wouldn't work out of the box for RO2, so I went ahead and copied and pasted some of the input values from other unreal engine based games, and it turns out that it all works .
Here's my ROinput file if anyone here wants to give this a try themselves:
https://docs.google.com/open?id=0B4wGVqfCu_E_ZVFTWkdaalBnczQ (updated 5/25/2012)
Go to username/my documents/my games/redorchestra2/RoGame/Config
Back up/move the original RoInput file, then delete and replace the existing file with the one you downloaded.
(remove and replacing has fixed issues people had when simply overwriting Roinput.ini)
None of the original keyboard and mouse values have been erased or changed and please note that I have not driven a tank in game yet, but my current setup is designed for infantry, but it will more than likely work for vehicles too (variable throttle anyone?). Buttons can also be remapped in game, while the button you pressed will not show up and will remain blank it will still be mapped to the new action you chose. The only button that does not do that is the A button (I have no idea why either).
This is currently a work in progress as I am still trying to find the most efficient button layout, if I change the button layout or sensitivity then I will post it.
Gentlemen, here's to pc gaming and variety, (and leave feedback)
- C
After testing this for almost a week I can say it works well and (for the most part) yields very satisfying results
update history:
-6/15/2012 added an experimental build with leaning. Suggestions are more than welcome.
-5/25/2012 download link updated and is now working, a couple changes to make it work with the big patch
-9/15 added additional bindings to fully use the xbox controllers button
-current controller layout (made with call of duty, gears of war and L4D2 in mind)
-have still not fully tried tanks (I have little interest in them), if someone could just tell which keys do what then I could whip something up in a few minutes
Experimental build :
https://docs.google.com/open?id=0B4wGVqfCu_E_WXB2TXRTU1RIWDA
This build has leaning on the bumpers over the triggers, crouch changed to the Y button, Firing mode/MG barrel change on up on the directional pad, no grenade button (you'll have to switch to your nade like one of guns using the directional pad).
update: if your controller stops working or doesn't work after replacing ROinput, go to ROinput (as mentioned earlier), right click it, hit properties, and set the file as read only.
Here's my ROinput file if anyone here wants to give this a try themselves:
https://docs.google.com/open?id=0B4wGVqfCu_E_ZVFTWkdaalBnczQ (updated 5/25/2012)
Go to username/my documents/my games/redorchestra2/RoGame/Config
Back up/move the original RoInput file, then delete and replace the existing file with the one you downloaded.
(remove and replacing has fixed issues people had when simply overwriting Roinput.ini)
None of the original keyboard and mouse values have been erased or changed and please note that I have not driven a tank in game yet, but my current setup is designed for infantry, but it will more than likely work for vehicles too (variable throttle anyone?). Buttons can also be remapped in game, while the button you pressed will not show up and will remain blank it will still be mapped to the new action you chose. The only button that does not do that is the A button (I have no idea why either).
This is currently a work in progress as I am still trying to find the most efficient button layout, if I change the button layout or sensitivity then I will post it.
Gentlemen, here's to pc gaming and variety, (and leave feedback)
- C
After testing this for almost a week I can say it works well and (for the most part) yields very satisfying results
update history:
-6/15/2012 added an experimental build with leaning. Suggestions are more than welcome.
-5/25/2012 download link updated and is now working, a couple changes to make it work with the big patch
-9/15 added additional bindings to fully use the xbox controllers button
-current controller layout (made with call of duty, gears of war and L4D2 in mind)
-have still not fully tried tanks (I have little interest in them), if someone could just tell which keys do what then I could whip something up in a few minutes
Experimental build :
https://docs.google.com/open?id=0B4wGVqfCu_E_WXB2TXRTU1RIWDA
This build has leaning on the bumpers over the triggers, crouch changed to the Y button, Firing mode/MG barrel change on up on the directional pad, no grenade button (you'll have to switch to your nade like one of guns using the directional pad).
update: if your controller stops working or doesn't work after replacing ROinput, go to ROinput (as mentioned earlier), right click it, hit properties, and set the file as read only.
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