Hey guys,
since a while play a lot with maya and co. and since the Rising Storm update, there are these new Trees inside. and in Real-Time mode the leaves are moving
all a bit up and down.
i was able to reproduce this for my own trees with a bone on the leaves.
or the same with the rotor animation for my planes.
but importing it as static mesh doesnt really work, cause everything is static.
so where is the trick to "animate" an static mesh??
is the texture/material moving and i need to spend more time in material editor??
atm always when i import in skeletel mesh the sdk crashes for me.
got someone any tipps here? ^^
since a while play a lot with maya and co. and since the Rising Storm update, there are these new Trees inside. and in Real-Time mode the leaves are moving
all a bit up and down.
i was able to reproduce this for my own trees with a bone on the leaves.
or the same with the rotor animation for my planes.
but importing it as static mesh doesnt really work, cause everything is static.
so where is the trick to "animate" an static mesh??
is the texture/material moving and i need to spend more time in material editor??
atm always when i import in skeletel mesh the sdk crashes for me.
got someone any tipps here? ^^
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