EDIT: latest patch fixed performance for me, disregard this thread.
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If an almost 5 gHz CPU and 3 GTX580's can't get good FPS in this game I'm starting to wonder if the people who say "games working fine for me!" are just so used to crappy framerates on their low-end systems that they think it's fine.
I have a lower end system (mid-range to high end) than yours (which is very high end) with AMD hardware (6 core with 6770), but it doesnt run well on certain maps on medium/high. Poor TWI slaving on fixing this game.This is the worst performing game on my system.
I have an i7 2600 at 4.8gHz, 8gb ram, 3way SLI of GTX580 3gb cards.
I get between 39-70 FPS normally, with the dips to the 30's quite frequent, as well as stutters in the sound that cause it to stutter to 0 FPS.
If an almost 5 gHz CPU and 3 GTX580's can't get good FPS in this game I'm starting to wonder if the people who say "games working fine for me!" are just so used to crappy framerates on their low-end systems that they think it's fine.
I've had this piece of garbage since release and have only got 2 hours in game time, and all of those 2 hours were spent testing video settings and config file tweaks in efforts to get playable settings.
THanks for the fun Tripwire, time for BF3 tonight and I can hopefully put this RO2 mess behind me and forget about your broken game. (enjoy my non-refundable $50 though)
What I'm not understanding is why TWI has failed to release an update since September regarding performance,
.[url]http://forums.tripwireinteractive.com/showthread.php?t=69895[/URL]
Patch 7 - October 7th, 2011
Stability & Performance
- Major optimization pass on all maps should increase performance across the board
- Reduced Alt-Tab crashing
- New Umbra release and optimization
- General CPU optimizations
:IS2:
i7 965XE, GTX470 here, game runs great
F.W.T.W. - i5 2500k @ 4.0, 8gb, asus 8p67p & gtx550ti
vanilla install of the game, no tweaks etc.
All settings on ultra
shadows on high
no bloom or motion blur
1280 x 960
only other software running is gamebooster
Never seems to dip under 60fps on fraps, very occasional tiny stutter, never enough to be game breaking or cause death.
edited to say: usually playing on PARA/Brothers servers so fairly high player counts & a range of maps
F.W.T.W. - i5 2500k @ 4.0, 8gb, asus 8p67p & gtx550ti
vanilla install of the game, no tweaks etc.
All settings on ultra
shadows on high
no bloom or motion blur
1280 x 960
only other software running is gamebooster
Never seems to dip under 60fps on fraps, very occasional tiny stutter, never enough to be game breaking or cause death.
edited to say: usually playing on PARA/Brothers servers so fairly high player counts & a range of maps
Did you try the smoothing?I got a MINIMUM of 36 FPS, a maximum of 90, and 61.06 was the average (even this is skewed because of a rouge 102 framerate at the beginning). That is just pathetic. There has to be a major issue with CPU / GPU utilisation.
Spoiler!fps 90 89 83 69 64 63 60 64 64 64 62 69 63 66 66 61 62 55 52 57 63 64 61 51 56 58 70 80 73 77 86 83 60 57 53 53 59 65 64 56 61 75 63 64 52 42 47 59 56 53 68 70 70 73 62 64 59 59 59 59 63 58 59 54 48 50 51 56 55 56 59 59 62 64 62 54 56 57 62 64 59 58 60 65 56 55 54 59 57 54 55 52 54 55 49 51 53 54 57 56 58 62 61 62 53 54 56 65 68 59 68 60 62 67 64 65 63 62 67 69 58 63 52 53 52 55 62 69 63 61 62 60 59 60 62 70 82 81 82 86 82 77 58 61 63 60 52 49 53 52 55 53 53 53 54 54 53 49 55 56 52 52 53 50 52 49 50 55 60 58 65 62 59 59 56 58 56 55 57 62 66 62 62 64 67 60 55 59 62 63 60 61 56 50 49 52 65 64 62 67 65 62 47 57 60 58 55 53 62 63 67 54 54 59 57 60 60 59 72 79 72 75 80 80 73 69