By default the UE3 engine cuts off the top and bottom of the image for widescreen monitors commonly called vertical-. It would be nice if horizontal+ could be an option as well (aka wider monitors are able to see at a wider fov).
Especially since I'm going to be a multimonitor user pretty soon![Stick out tongue :p :p](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Especially since I'm going to be a multimonitor user pretty soon
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