The helicopter training video is nice...but is there another way to somehow learn how to use the helicopters? It seems there is one speed...and how do you land? I was all over the sky...controls...where are they, aside from directional? Thanks.
Larbo;n2296263 said:Only the part of the map
where infantry can operate is safe to land on (and the Helicopter base where you start ofcourse.
Or basically anywhere on the actual map (the part shown when you press M).
Stukadriver;n2296079 said:The helicopter training video is nice...but is there another way to somehow learn how to use the helicopters? It seems there is one speed...and how do you land? I was all over the sky...controls...where are they, aside from directional? Thanks.
I wouldn't recommend this key layout because the ingame flight model highly profits from having cyclic control for up/down on keys. This allows to decelerate airspeed quickly, and get into tight landing zones. (realistic quicstop by a flare is very badly modeled in the FM). When I have to make the sharp turns with the mouse I get off my mousepad.Drakon;n2296333 said:Advance Flight Model: Yes you lose too much collective control without.
Collective Lift Controls: Forward/Back Keys (W,S)
Mouse Turning: Roll Only
Keyboard Turning: Strafe Controls Yaw,Lean Controls Roll
Face look Keybind: Space (Hold) Walk Key (Space remapped to Walk from Jump)
Basically this allows Keys AWSD to control collective (up/down) and pedals (yaw) while mouse controls pitch and roll.
Gladius;n2296370 said:I wouldn't recommend this key layout because the ingame flight model highly profits from having cyclic control for up/down on keys. This allows to decelerate airspeed quickly, and get into tight landing zones. (realistic quicstop by a flare is very badly modeled in the FM). When I have to make the sharp turns with the mouse I get off my mousepad.
The thing is that I need the mouse for the sensitive input. So I can't mess that up by cranking up the mouse sensitivity. despite from what we both know about real helicopters, what we have ingame is far from being realistic. So for my part I try to get out of the game controls what I can. I can't perform precise quickstops with that FM. So I do that with a sharp turn and for this ist's very unhandy to do with my mouse, that is set up for sensitive input. And good luck with the rubberbanding you get on most servers, when you have a sensitive mouse.Drakon;n2296403 said:Then turn up the sensitivity, helicopter controls are very sensitive, only slight movement gives 20/30 degrees pitch it's not a plane where you yank the stick into your balls .
Larbo;n2296348 said:Thanks for the input!
Will try that layout but hope they'll add some basic flightstick controls soon.
KB and Mouse is one thing when driving a tank. Flying a chopper is a whole different ball game (pun intended).