Last edited the 20th of september
I'm trying to keep a list up to date of general annoyances I might have missed a think or two so be sure to reply. This is not so much for real ideas and suggestions but more about smaller tweaks.
Graphical based
Audio based
Reload interrupting
Covermode interrupting
The use button = cover = bandage button
Menu annoyances
I'm trying to keep a list up to date of general annoyances I might have missed a think or two so be sure to reply. This is not so much for real ideas and suggestions but more about smaller tweaks.
Graphical based
- friendly player names can block your vision in both relaxed as realistic realism (option for transparancy?, option to hide names to tacticalview?)
- The game overhead map arrow is nearly the same colour&contrast as the overhead map itself, making it very difficult to see.
- When zooming in with depth of field enabled you see a double tip with your ironsights making it difficult to aim (try station).
- Inability to manually change the anisotropic filtering settings (it seems to be set at 4x by default).
- Firing a bolt action rifle, with manual bolting enabled, does not show any hit indications. Making it difficult to correct your aim after a miss.
- Enabling anti aliasing in your graphics cards control panel, makes the content of the ingame menus dissapear.
- Peripheral vision indicators help you see and kill through smoke
Audio based
- Sometimes when joining a new map audio drops out forcing a player to restart the game to regain sound.
- Regardless of distance of your enemy when you hit him you seem to hear an audio cue hit indication
Reload interrupting
- unability to let melee override reloading
- unability to let change weapon override reloading
- unability to let ironsight button to stop the reload and close the chamber (important for single bullet reload weapons)
- unability to let the fire button to stop the reload and close the chamber (important for single bullet reload weapons)
- interrupting a reload at 99% makes it as if you never reloaded at all
Covermode interrupting
- Unability to walk/run away from a heavyMG
- Unability to walk/run away when in cover mode while also being in ironsights
- unability to always go prone in emergencies when for instance close to a wall (would be nice if it just moves your body to a place where you can go prone)
The use button = cover = bandage button
- When trying to pickup a weapon or use a radio close to cover you often snap to cover instead of utilizing the use function. (personally I'd keep the use function separate, just bind it to enter or something especially since drop weapon is backspace)
Menu annoyances
- unability to fully disable the morale music.
- binding the menu often makes binds dissapear
- inability to bind a button to have you hold down a button to crouch instead of toggle
- inability to bind a button to have you hold down a button to prone instead of toggle
- inability to bind a button to have you hold down a button to look through ironsights instead of a toggle
- inability to bind a button to have you hold down a button to get the map instead of toggle
- inability to bind the zoom key (default H) in the menu.
- inability to bind the console key (default ~ or
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