It may be that people are noticing it more because you're killing more as you're running away.
As cat stated, mechanics wise things tend to not teleport unless they are absolutely stuck. If something just happened to spawn from around a corner in front of you then it's because something was killed from behind where you guys were running from. (New spawns possible).
If the camp gets overrun then it's a better idea to push through and just run+reload while making a kite-path route back to the original campground. In this way, you might get greeted with a couple of zeds at the campsite since they decided to route backwards to your group all while you're still getting the zed group that was still chasing your group (basically a reload reset and potentially a raged FP incoming).
I made a video a while back on killing slowly while moving and I realized how terrible of a technique that actually was, it's way safer to just run a loop and reset your campground.
I will say that if zeds happened to spawn right out of thin air, then at the moment of "spawn" you didn't have line of sight of that spawn cylinder. It's kinda like if you bought a soda from a vending machine, once you hit the coke button it's in the middle of spawning but you don't actually see the can/bottle until it reaches the bottom. This is actually in combination with the walling issue where (if I had to put it in words) your character goes invisible or off the map thus killing AI or, in the topic of this thread, allows for things to just spawn in midair. The worst I've seen is in Catacombs watching the door area spawns by the stairs and jumping repeatedly to spawn a SC right there. I'm not exactly sure where the game considers your line of sight but I'm sure it's related to two of the biggest issues in the game (tp/spawn and walling).
As far killing goes, I don't think so. THINK is the key word there. There are times where I refrain from killing anything, just move and I will still see them appear out of no where.
Also I've killed 3-6 zeds that were right behind me as I'm running, turn back towards the direction I was running, start running and within a sec or 2 I'll hear something and turn around to look behind me and there will another set 1-4 zeds there. How did they get there so fast? It's simply overwhelming with what's happening ( teleporting/spawning/or whatever ). EVERYTIME I pause to take a shot at a HUSK/FP/SCRAKE with the bow, I'm getting hit by something, usually a stalker. And those few times where I can take a moment to take the shot, EVERYTHING comes out from behind the target and I have to start running again.
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