Well, after one hour in XP, franatically joining different servers and maps all the time I haven't been able to provoke this error to pop up again. Hence it seems to be a Vista related issue somehow. The driver theory viable
Strange thing is that there seem to be an issue with mapchanges in some (maybe all) of the source-based mods as well. DoD:s do after some testing show moderately cranky behavior when changing maps, it may crash and may not. CS:S seems fine, but not extensively testet it, BG2 crashes but much more rarely than DoD:S. I get no errormessages, I just get thrown back to the desktop. This is in Vista, no problems at all in XP.
Different graphic engine than Unreals yes I know, but a funny coincidence that the issue persist in another game when a similar operation is taking place. If I did not know better I'd start thinking of problems with my RAM etc, but as I've recently done some extensive testing on this matter (the Vista 64 + 4gb + SLI bug) I am certain this is not the explanation. There is definitely no physical problem with heat, defect hardware or anything in that lane.
I'll try the different rendering modes, even if I don't like degrading the visual quality Other than that I guess I/we can only pray for healthier drivers.
/DFN
Strange thing is that there seem to be an issue with mapchanges in some (maybe all) of the source-based mods as well. DoD:s do after some testing show moderately cranky behavior when changing maps, it may crash and may not. CS:S seems fine, but not extensively testet it, BG2 crashes but much more rarely than DoD:S. I get no errormessages, I just get thrown back to the desktop. This is in Vista, no problems at all in XP.
Different graphic engine than Unreals yes I know, but a funny coincidence that the issue persist in another game when a similar operation is taking place. If I did not know better I'd start thinking of problems with my RAM etc, but as I've recently done some extensive testing on this matter (the Vista 64 + 4gb + SLI bug) I am certain this is not the explanation. There is definitely no physical problem with heat, defect hardware or anything in that lane.
I'll try the different rendering modes, even if I don't like degrading the visual quality Other than that I guess I/we can only pray for healthier drivers.
/DFN
Upvote
0