Category: Render Engine
Reproducibility: Always
This has been a persistent problem ever since the Preview build for the "Bulls-Eye" content pack update. (On both OFFICIAL & COMMUNITY maps)
I have been able to reproduce this on multiple machines and multiple GPU's (GTX 860M *1024Core Variant*, GTX 670, GTX 780, GTX 780Ti, and a GTX Titan)
The following GIF's were taken using a GTX 780Ti @ Stock Clocks & Stock VGA BIOS.
Note these are 60 FPS GIF's as the flickering is quite fast.
Deck 17 (Community Map)
Biotics Lab (Official Map)
Description:
As you can see when in the Editor Viewport all Dynamic shadows appear without issue, however when in "PIE" the shadows flicker in and out of existence, and when in-game they disappear altogether.
Hopefully this issue is addressed sooner rather than later as it can be very frustrating (especially as a mapper) when a feature like this doesn't work.
Reproducibility: Always
This has been a persistent problem ever since the Preview build for the "Bulls-Eye" content pack update. (On both OFFICIAL & COMMUNITY maps)
I have been able to reproduce this on multiple machines and multiple GPU's (GTX 860M *1024Core Variant*, GTX 670, GTX 780, GTX 780Ti, and a GTX Titan)
The following GIF's were taken using a GTX 780Ti @ Stock Clocks & Stock VGA BIOS.
Note these are 60 FPS GIF's as the flickering is quite fast.
Deck 17 (Community Map)
Biotics Lab (Official Map)
Description:
As you can see when in the Editor Viewport all Dynamic shadows appear without issue, however when in "PIE" the shadows flicker in and out of existence, and when in-game they disappear altogether.
Hopefully this issue is addressed sooner rather than later as it can be very frustrating (especially as a mapper) when a feature like this doesn't work.
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