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Fallout 3....

So Alien Blaster and Holy Hand Grenade in FO 2 are realistic?
Those were easter eggs. The Fatman is an official weapon of the game. Not only that, the alien blaster and Monty Python scenes didn't contradict a major element of the game. You're using a direct-fire nuclear bomb mass driver in a game that boasts radiation management as a key feature.
 
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Like I said earlier, I want a game FOR ADULTS! Kiddies have enough stupid mindless, pretty looking shoot em ups ran through a sanitation filter to protect them from "scary subject matter" when will the adults finally get a game for them again?? Man I miss the days when devs had balls and made whatever the hell they wanted to make. Welcome to the new era of souless money making corporations that just happen to peddle video games as the source of their income. For most of these game co's there is no more true passion or artistic vision, only bean counters scheming on what kind of a game they should make to net the most cash. Sickening...

So why don't you just buy the original Fallout 1 & 2 for $15 and enjoy yourself for a while? Sure the graphics are dated but graphics are overrated anyway.
 
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Sex, drugs, and slaves haven't been touched on, and kids are probably going to be invulnerable.

Did you read the article? It specifically mentions the PC having the option to be a slaver. Sex was a TINY part of both games. Drugs were a bit more, but not in the way you were implying...and the kids didn't even EXIST in the Euro version of FO2.

EDIT: and in Bethseda's previous games, the only reason NPCs were ever invulnerable was plot related. In Morrowind you could kill everyone. In Oblivion you couldn't, but that was to avoid multiple restarts on escort quests AND to keep the screwball Radiant AI from killing off all the quest givers before you could even talk to them.

Speaking of drugs, its probably a good idea to point out that both TESIII and IV let you sample random plants via the alchemy skill. Roll your own drugs. :p
 
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Stalker had a good idea with allowing you to get drunk.....unfortunately the implemention was beyond stupid. Drink a bottle of vodka and get a 10 second buzz then return to normal. Like I said since I'm not versed on all that Fallout had I'm not a stickler for what can or can't be in the game but generally I'd just like to see alot of adult stuff/ seedy activities going on being post apoc and all. I'd like to have alcohal of course that gets affects you depending on how much you drink and the effects will last a long time (maybe not RL lenghts of time but a hell of alot longer than in stalker).

I think it'd be cool just to get bombed then go staggering out into the wastland out of your mind and severly impaired. It could affect how quick your charachter moves and responds & stuff. Same with drugs too, take some wierd unknown (or known) drugs and next thing you know you are totally gone and graphics/vision,movement is all altered appropriately to produce realistic effects. I know I'm asking for way too much unless there are some guru devs out there working on another post-apoc game, but I like to think of completely epic out of control, pure chaos, scenarios/ situations.

EDIT: Just thought of this. While drunk or high your conversations (and possible outcomes) could change also....not going to happen though.
 
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For the people who don't see nothing wrong in Bethesda taking the mantle of Fallout, a good analogy would be imagining the makers of Call of Duty buying the rights to develop Red Orchestra 2. In both situations the company has made games in the similar genre while the style has been dramatically different. It's like waiting Uwe Boll to suddenly direct Oscar winning drama.

Bethesda wants to ensure that the content is suitable for teen audience so the drugs won't probably have side effects (they only empower), no alcoholism or narcotic related subjects (like addicted characters), no prostitution or sex (and I don't meant this as sex simulation but in a subject on post apocalyptic world), no strong language and well, I don't have high hopes for interesting characters, sub-plots or mature tones in the story either. Warrior of the wastes saves the world. After playing Oblivion, I just can't see them making anything except a dumbed down cross-platform teen action adventure game.

And I agree with Xendance that speculation isn't worth jack or poo. Ranting is just fun. :D
 
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For the people who don't see nothing wrong in Bethesda taking the mantle of Fallout, a good analogy would be imagining the makers of Call of Duty buying the rights to develop Red Orchestra 2. In both situations the company has made games in the similar genre while the style has been dramatically different. It's like waiting Uwe Boll to suddenly direct Oscar winning drama.

Bethesda wants to ensure that the content is suitable for teen audience so the drugs won't probably have side effects (they only empower), no alcoholism or narcotic related subjects (like addicted characters), no prostitution or sex (and I don't meant this as sex simulation but in a subject on post apocalyptic world), no strong language and well, I don't have high hopes for interesting characters, sub-plots or mature tones in the story either. Warrior of the wastes saves the world. After playing Oblivion, I just can't see them making anything except a dumbed down cross-platform teen action adventure game.

And I agree with Xendance that speculation isn't worth jack or poo. Ranting is just fun. :D
Agree 100% (ranting is fun) The one question that could give a clear indication on what their intentions are is,..what will the game be rated, or what is your target rating? If it's "M" I'm just going to assume that means it's offensive content will be on par with morrowind or Oblivion (non-existant). If the game is rated "AO" only then will I have some hope. But I think most sceptics already know in their gut that it's not going to be rated AO. So the outlook isn't good at all. All signs (present and past) indicate it's probably going to just be another kiddie fluff game. I will admit to being wrong if they prove me wrong which is highly doubtfull.
 
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IMO bethesda just doesn't have that "games made for GAMERS" maxim. They have that "we have a bunch of leet technology & guys who know how to exploit it......oh and some tag-along guys to inject some pathetic low level pseudo RPG elements so our games don't appear just to be the tech demos masquerading as a real game that they are" Like I said, welcome to the new era in "gaming".
 
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The one question that could give a clear indication on what their intentions are is,..what will the game be rated, or what is your target rating?

I could actually bet money for it being an M rated game. AO is a financial suicide nowadays because some shops won't put them in the shelves (was it Walmart at least?) and you'll have all these "anti-game, anti-violence" people breathing down your neck. And well, parents can buy an M-rated game to their snotty-nosed son with lessened feeling of guilt. How many adults only games exist on consoles either? I can't name anything except Manhunt.
 
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I don't think they'd have problems with the "anti-violence" people, but rather with the "anti-sex" people. It is allright to slaughter countless people in a game, but not to have sex with them, or see some parts of their bodies without clothing. Yet it is ok to see parts of their bodies scattered around ...
Still don't forget that both Fallout 1 and 2 were rated M.

Nevertheless I won't hold my breath.
Btw. all your discussing lead to a reinstallation of Fallout on my HD. Thanks! :)
 
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I don't understand.....there are these ultra sick & pointlessly disturbing movies that come out all the time in theatres rated R yet nobody seems to give a damn about that. Yet as soon as a video game is possibly made incorporating similar disturbing or adult aspects (though not gratuitously done) all the "Permanent PMS soccer moms & other rabid watchdogs" crawl out of the woodwork. Hey, I got some news for them... go to your local movie theatre. This stuff has been going on LONG before video games. It's all about enforcement (the lack of it).

Why don't they just disband the ESRB since nobody (parents or store/ movie theatre employees) seem to be able to be responsible for anything? Another useless organization *high five*. The only legal way a kid could theoretically get a hold of such a game would be if his awesome parents thought it was a good idea for him to play Manhunt, and if so then ALL THE BLAME IS ON THEM. Why don't these PermaPMS watchdog groups target the parents & apathetic store/ theatre employees instead? Oh that's right because personal responsibility is a taboo subject so they switch their sights to a scapegoat.
 
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It is allright to slaughter countless people in a game, but not to have sex with them, or see some parts of their bodies without clothing. Yet it is ok to see parts of their bodies scattered around ...
American culture is extremely bizzare. I've never understood it and probably never will. For movies released in theatres or video games the rules are basically: Ultra sick violence=A OK. Nudity or sex= OMG CALL THE FBI!!! THIS PRODUCT IS UNSUITABLE FOR HUMANS!!!
 
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American culture is extremely bizzare. I've never understood it and probably never will. For movies released in theatres or video games the rules are basically: Ultra sick violence=A OK. Nudity or sex= OMG CALL THE FBI!!! THIS PRODUCT IS UNSUITABLE FOR HUMANS!!!
It doesn't make sense if you over simplify it. Like saying that its ok to chop off a breast but you are not allowed to kiss it.
However there is more to it. Every kid can see that violence is wrong. If someone is shot every kid knows that something bad happened. Our internal violence filter is pretty robust in modern worlds.
Show them a Bud Spencer movie and they know its just fun. Show them a violent movie (e.g. a war movie. SPR, EatG, ABtf) and they instantly know that violence is bad.
But if kids see people having sex they might try it too (looks like fun, doesn't it?:D) and being kids they don't know much about what happens afterwards and those after effects are rarely thematized in movies. Pregnancy, infections, HIV tests etc.

So in a way the American rating system isn't completely off the hook and for absolut prudes but in a way it makes sense. Its over-the-top in a lot of cases but the core principle isn't as bad as some people make it seem.

Anyway, someone mentioned that Fallout 1 and 2 were "only" rated M and AO, but please take into account that back then videogames had a lot more freedom in that regard and Jack Thompson was still playing GTA 1 were he was "wasted" all the time so he developed his GTA-hatred.
Also Fallout 1 and 2's graphics left a lot (almost everything) to the imagination and anything regarding sex, drugs and other fun stuff ony happened in conversations or other texts.

And text can't be bad anyway. Ever seen a rating for a book? I haven't. Kids are not allowed to play Rainbow Six but they are allowed to read the novel (which is gorier and has an ethically questionable ending).
 
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Show them a violent movie (e.g. a war movie. SPR, EatG, ABtf) and they instantly know that violence is bad.
But if kids see people having sex they might try it too (looks like fun, doesn't it?:D) and being kids they don't know much about what happens afterwards and those after effects are rarely thematized in movies. Pregnancy, infections, HIV tests etc.
Yes but that's not my point I'm trying to make. Of course kids should not be able to view graphic sexuality or nudity. My point is to actually enforce ratings for video games, movies, whatever, so people that are adult enough for "adult stuff" can watch such movies or play such video games without the anti-sex/ anti-violence/anti-disturbing imagery & subject matter Lynch mob going beserk.

As an example ( And I know there are probably much better examples but since I'm not a movie buff focused on pure sick & vile movies this will do)
"Monstars Ball"... what kind of a sick film was that? People got awards for that? So a disgusting film that like gets acollades galore?....O...K...... Now what if someone made that into a video game? Would they love it then? Hahahahaha. Nice double standard there.
 
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The Fallout series never actually showed anything. It was all in the dialogue. Although, given the graphics update, I'm sure it'd be alot more disturbing seeing some withered, rather disgusting streetwalker than "You see a jet whore."
LOL! The apocalypse isn't for the weak eh? Also I wouldn't expect some graphic depiction of sex acts but they could just have you "wake up" and your screen slowly unfades then you get some dialog like "Yeah thankz 4 nothin @#$#^" or "I Gavez U da GonareeAA tee hee" those are just 2 possible classy scenarios right there, lol.
 
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Yes but that's not my point I'm trying to make. Of course kids should not be able to view graphic sexuality or nudity. My point is to actually enforce ratings for video games, movies, whatever, so people that are adult enough for "adult stuff" can watch such movies or play such video games without the anti-sex/ anti-violence/anti-disturbing imagery & subject matter Lynch mob going beserk.
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Exactly what I'm thinking. I think the developers of Indigo Prophecy and Omikron: The Nomad Soul (Quantic Dream) really included the sex-scenes a "good" way. Meaning that it's not porn but a believable part of the story.

And yeah I agree, the main problem is that children get a hold of games they should not, and that is not the game's fault, but the fault of some people in the distribution-chain (be it the parents or sales people).

Edit: I wondered and looked Indigo Prophecy up on the wikipedia, those sex scenes have been removed for the NA version.
 
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