Regular infantry should support the tank; the engineers should be along-side the Assault force, clearing the way forwards and blasting obstacles along the way IMO.
Agree. Jank, Moe, Morticore and Stern say it. And they are right.
I want to add : saper should works with antitank rifle...
Antitank rifle can cover saper against tank (and infantry in long range)
Saper can cover in close range the antitank rifle. (and against enemy infantry too)
His 'tankodesantniki' (the engineers) protect the tank,
'Tankodesantniki' are more
mounted infantry than saper.
http://forums.tripwireinteractive.com/showthread.php?t=84872
"Tankodesantniki" - T34 riders
There are several ideas : (for soviet infantery only)
- Soviet soldier can use T 34 directly as a respawn point. (it's a new respawn idea). Now Soviet soldiers respawn near 1-2 m to a T 34.
- soviet soldier can ride on T 34.
- T 34 as a respawn pont AND soviet can ride on T 34.
- soviet commander has a new special order "tankodesantniki " : now soviet soldier will respawn on a T 34. (only 1 time, commander need wait again to do it again look like arty call or plane airrecon) [it's a commander's new special order idea]
Another idea : (for people who want no only soviet use this idea : for soviet AND AXIS infantery)
- We can also extend the idea to the Germans. (Panzer IV as a respawn point, or germans can ride on P IV, or mix of the two ideas, or German commander special order)
A last idea : (for tank player)
- And tanks of each group can respawn directly on goup tank leader as the same way infantery soldier can respawn directly on squad leader.
"Tankodesantniki" is an idea of soldier riding on tank.
"Tank riders" were infantry mounted on tanks. Maybe reason was Satchel was too dangerous in battle to carried on a tank.
Saper should work not with tank but with
anti tank rifle.
As noted here, I also think friendly engineer's primary focus is the destruction of the enemy armor, secondary focus is the destruction of obstacles
Yep.
First task : it's to destroy enemy tank.
Bring saper close to enemy tank is
an invitation to kill this unit.
with enemy tank, arty or antitank rifle...
His 'tankodesantniki' (the engineers) protect the tank, as well as clear obstacles. If tanks are used correctly even if the engineer gets shot, no enemy can get close to even pick up the dropped AT gear, let alone use it.
Oldsoldier,
HOW do you want to do destroy obstacle IF saper are intented to be close to panzer ?
Panzer must be behind line of infantry.
Destroy osbtacles - if you mean saper are intented to be close to panzer -
mean it's bringing panzer in first line. Except if you have an infantry line in front. But, even with this line of infantry, danger that enemy return yor own satchel against your panzer is not avoided...
Tank is a support element. (and a tactic goal in same time)
Let protect Saper by
antitank rifle. Not by tank.
Keep tank behind line of infantry and also behind group of saper. (but not close to saper group)
If tanks are used correctly even if the engineer gets shot, no enemy can get close to even pick up the dropped AT gear, let alone use it.
It's mean : infantry protect panzer. Because it's infantry who avoid enemy pick up satchel and AT grenades.
When you said "
no enemy can get close to even pick up the dropped AT gear" - here you are talking about infantry especially.
Because a tank alone - without infantry support - can't avoid enemy pick up satchel and AT grenades.
If you have your squad of saper all deads near your panzer, so "good luck" with your panzer to check each point where enemy can pick up satchel and AT grenades... Impossible...
Make Tank DIFFICULT to be destroyed.
...and not easy.