Are the enemy meant to be silent? Many, many times I've been picked off by someone right behind me or off to one side that I didn't hear coming, even when its quiet. Enemy run past me but their footfalls make no sound at all, so unless I see them for all intents and purposes they're not there. I hear them when they interact with an object, such as the 'wooden' sound near furniture and breaking glass, but enemy are otherwise silent. The odd thing is that I hear the footfalls of my comrades loudly and clearly, in all areas; even when they're creeping they still make a kind of quiet rustling sound, sounds the enemy do not make.
Are the enemy supposed to be silent ninjas? The enemy are already scoped, bayo'd, wall-punching, auto-death njubgun-totting run-and-gun killers but adding 'Ninja' to that list seems unnecessary. (I do hear enemy gunfire and general chatter, BTW.)
Are the enemy supposed to be silent ninjas? The enemy are already scoped, bayo'd, wall-punching, auto-death njubgun-totting run-and-gun killers but adding 'Ninja' to that list seems unnecessary. (I do hear enemy gunfire and general chatter, BTW.)