The last few nights I have witnessed some appalling attitude on realism servers, and given the game's numbers before, during, and after the free weekend I can't help but think this is part of the problem.
People were talking as if they were ejected from the womb being able to play the game. On one session of Bridges as Allies (an absolute fun vacuum, if you have an inexperienced allied side) a gentleman was wheezing from apoplepsy - from the safety of his tank - that people were not moving forward. One regular on this forum - who shall not be named - advised that people that don't know how to use smoke grenades should uninstall the game, then kill themselves. On voice chat regulars were actually complaining about the intake of new players, as if this is somehow a terrible thing.
Everybody has to start somewhere. Screaming at newbies that they have to move teaches them nothing; they already know that. They also know that on some maps it means they get hit and have respawn constantly.
Having been through the learning process myself, it teaches you absolutely nothing to move forward on a defended position. Absolutely nothing. All you learn are the fundamental frustrations of the game, and it takes a while to understand how to overcome those, and in doing so you will be far more conservative in advancing.
New players play the same reason as everyone else: To have fun, to enjoy the game. They do not play to be admonished and shouted at by some bloke indulging some bizarre armchair Patton fantasy.
RO2 is possibly the most unforgiving game to learn that I have experienced - I do not know of any other that is so hard in the beginning. Newcomers to RO1 (which has seen a few since the Steam Linux open beta) seem to have a much easier time of it.
Be tolerant, and lead by example, and certainly do not tell people to "f**k off back to COD." Seriously, what problem are you solving?
People were talking as if they were ejected from the womb being able to play the game. On one session of Bridges as Allies (an absolute fun vacuum, if you have an inexperienced allied side) a gentleman was wheezing from apoplepsy - from the safety of his tank - that people were not moving forward. One regular on this forum - who shall not be named - advised that people that don't know how to use smoke grenades should uninstall the game, then kill themselves. On voice chat regulars were actually complaining about the intake of new players, as if this is somehow a terrible thing.
Everybody has to start somewhere. Screaming at newbies that they have to move teaches them nothing; they already know that. They also know that on some maps it means they get hit and have respawn constantly.
Having been through the learning process myself, it teaches you absolutely nothing to move forward on a defended position. Absolutely nothing. All you learn are the fundamental frustrations of the game, and it takes a while to understand how to overcome those, and in doing so you will be far more conservative in advancing.
New players play the same reason as everyone else: To have fun, to enjoy the game. They do not play to be admonished and shouted at by some bloke indulging some bizarre armchair Patton fantasy.
RO2 is possibly the most unforgiving game to learn that I have experienced - I do not know of any other that is so hard in the beginning. Newcomers to RO1 (which has seen a few since the Steam Linux open beta) seem to have a much easier time of it.
Be tolerant, and lead by example, and certainly do not tell people to "f**k off back to COD." Seriously, what problem are you solving?