cod:uo.......i....love...every...aspect...of....that...game!
the ballance, the non-noobs, the tank combat is even and fair....but the ranking up system was great.
sure, ballance is NOT ro. and RO NEEDS to be imballanced. the mg 42 should ROCK the DP. a tiger should rock a t-34.
but, dotn make it like dawn of war or coh, where the brits are good at defending, the USA good at attacking, the guard good at dieing, but having mass numbers (liek the russians)..
in cod :uo the mroe kills you would get the mroe stuff you would get.
0- stock..limited ammo. about 24 extra rounds for a m1 garand
1- mroe ammo
2- binos + more pistol ammo
3- satchel charge
4- use binos to call in arty
after that map ends, you lose your rank. this is not the best thing for RO, every oen having arty strikes is kinda...dumb.
the best option would be a combination between MW2 and cod:uo (anythign past cod 4:mw 1 does not deserve COD in front of it..) you get rank ups, but you start with a rifle. a botl rifle.
once you hit liek 2 kills, you get a limited class. sniper, MG, SMG, semi auto...they all need 2 kills to unlock.
this sloves the "noob with sniper cant **** ****" problem, and the "i spent 5 grand on a computer and loaded first" problem. the players with skill, or just pure luck (tossign gernade in house...kill 10 people) will get the limited classes.
idk, if i cna figure out how to mod this game, that is what i would do. and i think what the devs SHOULD do.
you still have your 100 round drum for the mp-40, but you need to use skill, and not your "whoreing for upgrades" abilitys to get your mp-40 with teh 100 rounder.
as for heroes, if a limited class....same system (the one i cmae up with), if its a unlock/upgrade....then whatever class you pick you become a hero, limited or bolt rifle. i dotn know what the RO2 system the devs have right now, so i really dont know.
idk, the 2 kill systme soudns liek a "kill 2 things with one rock" idea.
the ballance, the non-noobs, the tank combat is even and fair....but the ranking up system was great.
sure, ballance is NOT ro. and RO NEEDS to be imballanced. the mg 42 should ROCK the DP. a tiger should rock a t-34.
but, dotn make it like dawn of war or coh, where the brits are good at defending, the USA good at attacking, the guard good at dieing, but having mass numbers (liek the russians)..
in cod :uo the mroe kills you would get the mroe stuff you would get.
0- stock..limited ammo. about 24 extra rounds for a m1 garand
1- mroe ammo
2- binos + more pistol ammo
3- satchel charge
4- use binos to call in arty
after that map ends, you lose your rank. this is not the best thing for RO, every oen having arty strikes is kinda...dumb.
the best option would be a combination between MW2 and cod:uo (anythign past cod 4:mw 1 does not deserve COD in front of it..) you get rank ups, but you start with a rifle. a botl rifle.
once you hit liek 2 kills, you get a limited class. sniper, MG, SMG, semi auto...they all need 2 kills to unlock.
this sloves the "noob with sniper cant **** ****" problem, and the "i spent 5 grand on a computer and loaded first" problem. the players with skill, or just pure luck (tossign gernade in house...kill 10 people) will get the limited classes.
idk, if i cna figure out how to mod this game, that is what i would do. and i think what the devs SHOULD do.
you still have your 100 round drum for the mp-40, but you need to use skill, and not your "whoreing for upgrades" abilitys to get your mp-40 with teh 100 rounder.
as for heroes, if a limited class....same system (the one i cmae up with), if its a unlock/upgrade....then whatever class you pick you become a hero, limited or bolt rifle. i dotn know what the RO2 system the devs have right now, so i really dont know.
idk, the 2 kill systme soudns liek a "kill 2 things with one rock" idea.
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