Here is the part from the serverlog:
NetComeGo: Close TcpipConnection 81.110.18.85:1181 Sun Sep 13 20:21:04 2009
NetComeGo: Open myLevel Sun Sep 13 20:21:04 2009 81.110.18.85:1181
NetComeGo: Close TcpipConnection 80.192.27.112:2140 Sun Sep 13 20:21:05 2009
NetComeGo: Close TcpipConnection 87.248.4.121:2244 Sun Sep 13 20:21:07 2009
NetComeGo: Close TcpipConnection 80.192.27.112:2165 Sun Sep 13 20:21:19 2009
Log: PlayAnim: Sequence 'DeathB' not found for mesh 'british_riot_police_I'
Warning: KFPlayerController KF-DegenerationMultiplayerV1.KFPlayerController (Function Engine.Controller.Dead.PawnDied:0036) KF-DegenerationMultiplayerV1.KFPlayerController Pawndied while dead
NetComeGo: Close TcpipConnection 87.248.4.121:2459 Sun Sep 13 20:21:22 2009
Log: PlayAnim: Sequence 'DeathB' not found for mesh 'British_Soldier1'
Log: RecvFrom returned SOCKET_ERROR 113
ScriptLog: ProcessServerTravel: KF-DeepThrustV1
ScriptLog: PreClientTravel
Log: Server switch level: KF-DeepThrustV1
Log: Browse: KF-DeepThrustV1?Name=KFPlayer?Class=Engine.Pawn?Character=Corporal_Lewis?team=1?Sex=M?game=KFmod.KFGameType?
NetComeGo: Close TcpipConnection 85.24.6.132:65098 Sun Sep 13 20:21:39 2009
NetComeGo: Close TcpipConnection 81.110.18.85:1181 Sun Sep 13 20:21:39 2009
Exit: Socket shut down
Log: ProcMesh 0 shared verts.
Log: xProcMesh numRigidVerts=36
Log: Collecting garbage
Log: Purging garbage
Log:
Developer Backtrace:
Log: [ 1] ./ucc-bin-real [0x869f1d7]
Log: [ 2] [0xffffe500]
Log: [ 3] ./ucc-bin-real [0x864bdd8]
Log: [ 4] ./ucc-bin-real [0x864bdef]
Log: [ 5] ./ucc-bin-real [0x864bdef]
Log: [ 6] ./ucc-bin-real [0x864bedc]
Log: [ 7] ./ucc-bin-real [0x8651380]
Log: [ 8] ./ucc-bin-real [0x8654fe4]
Log: [ 9] ./ucc-bin-real [0x81c0b4d]
Log: [10] ./ucc-bin-real [0x81a8861]
Log: [11] ./ucc-bin-real [0x81b2e99]
Log: [12] ./ucc-bin-real [0x8162d94]
Log: [13] ./ucc-bin-real [0x804da85]
Log: [14] /lib32/libc.so.6(__libc_start_main+0xd3) [0xf7ceeea3]
Log: [15] ./ucc-bin-real [0x804b0e1]
Log: Unreal Call Stack: UObject::GetPathName <- UObject::GetPathName <- UObject::GetPathName <- UObject::GetFullName <- DispatchDestroy <- DispatchDestroys <- UObject:
urgeGarbage <- UObject::CollectGarbage <- Cleanup <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ServerTravel <- UGameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main
Exit: Exiting.
Log: FileManager: Reading 5 GByte 4219 MByte 4194777 KByte 923 Bytes from HD took 37.437458 seconds (21.155128 reading, 16.282330 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Sun Sep 13 20:21:41 2009