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Client/Server ammo desync


FNG / Fresh Meat
Jun 10, 2019
Category: Code

Reproducibility: Sometimes

Summary: Ammo desync with projectile weapons causes issues

Description: There has been a issue going on for a very long time that has plagued users who use projectile based weapons such as the Demo.
It seems that at times the ammo can become desynced. This issue can cause the reported issue where projectiles sometimes do not spawn and the reverse where you can fire an extra shot.

The primary issue seems to be that the serverside ammo count is not perfect to the client ammo count, this only happens to projectiles weapons as they handle ammo both clientside and serverside unlike all the other weapons

Online/Offline: Online