I prefer classic mode but don't want it to replace all other modes. I also like realism.
However, I think that 2 modes as initially planned are enough. Any further will make the differences not being noticable quickly by new players (especially when they can be customized) and so, hurt each mode as players get confused.
TWI initially tried to push through their mode of "how it's meant to be played" with basically offering realism and relaxed while the differences were as little as huds. That hasn't been very successfull as it seems and we can put it under "trial and error". But instead of making a bigger distinction between those 2 modes, a 3rd mode pops up that initially should have been in as requested by the community.
I welcome TWI's efforts of changing, but too many meals make you undecisive to pick your favorite dish.
However, I think that 2 modes as initially planned are enough. Any further will make the differences not being noticable quickly by new players (especially when they can be customized) and so, hurt each mode as players get confused.
TWI initially tried to push through their mode of "how it's meant to be played" with basically offering realism and relaxed while the differences were as little as huds. That hasn't been very successfull as it seems and we can put it under "trial and error". But instead of making a bigger distinction between those 2 modes, a 3rd mode pops up that initially should have been in as requested by the community.
I welcome TWI's efforts of changing, but too many meals make you undecisive to pick your favorite dish.
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