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Can getall be bound to a key?

Griffon26

Member
Jun 9, 2015
11
0
During boss fights I like to keep an eye on boss health using something like "getall kfpawn_zedpatriarch health". I wanted to bind this to a key, but I have not been able to do so. This is what I tried:

Code:
 Bindings=(Name="K",Command="getall kfpawn_zedpatriarch health",Control=False,Shift=False,Alt=False,bIgnoreCtrl=False,bIgnoreShift=False,bIgnoreAlt=False)
Does anyone know if it is possible to do something like this?
 
its mainly used by dead players to tell living players how long they have to kill boss,

Yeah, that's what I use it for.

especially if last said player(s) have decided to run mindlessly in circles while taking potshots.

Still feels a bit cheesy though I admit.

As long as the AI can be tricked into a repetitive pattern that lets you do damage but take little or none, it just feels like suicide taking on the boss in a fair 1v1 fight. I don't like it at all, it's boring. I hope they come up with a fix.
 
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