I doubt they were used in any significant numbers that would warrent having them in the game.Yep I personally think it looks way cooler than the STG44 -
... A strength report he found for Oct '42 by Inf. Reg. 54 (100 J
I remember stories about using hipped MG42's to clear rooms in Stalingrad, but I don't have any references or sources to link
I doubt they were used in any significant numbers that would warrent having them in the game.
I wonder how they will replicate Soviet assault teams, which all had PPShs, knifes/spades and 10-15 grenades - not for a whole team, but for each of those 10-12 soldiers!
They have only 2 grenades now though, and its' already a spam fest there. Now, if TWI will do as they say - aim for the realism, and actually add the right number of grenades to such assault team members, can you imagine the havoc?
...Tripwire developers should take replicas of German and Russian grenades and see how far they can throw them.
im pretty sure they've done this.
When I was in 10th grade (that's 5 years ago) we had a normative of grenade throwing in our PT. It was quite heavy and had a form of a RGD or a German potatomasher. We had to throw it to 30 meters in order to get A+. I remember that most of us 10th graders managed to score good results.The second problem is that grenades in RO:OST fly too far
This is because in RO:OST the player has extreme accuracy. You can easily manage to throw it through a small window 50-60 metres away.