Guns in KF2 seem to use projectiles instead of being hitscan weapons, even rifles and pistols. The bullet travel times are very small and hit detection works well, but the projectiles are still easily noticeable. Personally I think the bullet speeds seem a wee bit low, and I kind of feel like I should predict enemy movement to hit long-range targets. Shotgun pellets are slower. In ZED time all bullets are slowed down further. Thoughts?