WTH is with that?Its just plain stupid ...just waste of 5-10 sec of gameplay
thta part is fine ,but sometimes even if you try to heal yourselfWhat? If I shoot you, you'll bleed to death if you don't heal yourself.
Yes because it was a too hard shot, like too big to be bandaged, too lethal to have the time to do so.thta part is fine ,but sometimes even if you try to heal yourself
you die later
I dont like it...I shoot somebody and he dies 10 sec laterYes because it was a too hard shot, like too big to be bandaged, too lethal to have the time to do so.
WTH is with that?Its just plain stupid ...just waste of 5-10 sec of gameplay
I dont like it...I shoot somebody and he dies 10 sec later
thats why you get a dark screen and die.I like the bleeding to death.
I don;t like the bandage system though. A wound that would bleed you out in under half a minute is hardly helped by a bandage, which magically van be applied in seconds.
It's too gamey for me.
I find it to be pretty fun seeing me bleeding out though. Makes me appreciate the kills I got the split second before a bit more.
thats why you get a dark screen and die.
I like the bleeding to death.
I don;t like the bandage system though. A wound that would bleed you out in under half a minute is hardly helped by a bandage, which magically van be applied in seconds.
It's too gamey for me.
I find it to be pretty fun seeing me bleeding out though. Makes me appreciate the kills I got the split second before a bit more.
So... You liked the old system in RO1? The system where you shot someone and they had to do nothing but run away to escape. How is this new system of requiring someone to do something about their wounds not adding a tad more realism to the game?
Is that the conclusion you have drawn from what I said?
Seriously? Where did I mention the RO1 system? Out of us two, you were the first to bring RO1 up.
I'm just saying the bandage system as it is currently in beta feels gamey to me. And I think it;s safe to say that wounds that would bleed you dry in seconds would not be helped by a bandage.
The removal of the bandages and the minor bleeds system would seem the best to me.
Any wound a bandage would help on would probably not kill you within seconds if left untreated.
The lethal bleedouts are fine though, I rather like them.
No one said you mentioned RO1. I was making a comparison to RO1 that has no type of bandaging system. The RO2 system is not "gamey", the wounds it bandages are wounds that a normal soldier would normally be disabled by (IE: 7.62 to knee cap). So by making you bleed out is a compensation to you having you crawl around the around the map due to not bandaging the wound.
I'm just saying the bandage system as it is currently in beta feels gamey to me
I simply do not think 'bandageable' wounds should feature in the game.