mabie just mabie they will make a hardcore mode like cod 4 has, however it would still most likley have conefire,meaning that perfect headshot is a .. *roles a dice* HAHA TOTAL MISS!!!
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perhaps your overstepping yourself, as i believe destructable environments and penetration was first the cry of the realism market. however games like RO came out on engines where that was impossible, RO2 based on the ut3 will have pretty much the whole lot of things they are advertising here.
Those are not part of the environment, though. And they are only cosmetical iirc. GoW2 will have real-time structural analysis implemented though (-> destructable environments), but I somehow doubt this "UE3.5" is covered by TWI's license.
But the GoW2 UE3 is definetly a different build than UT3 or R6 Vegas, unless the terrain deforming stuff is simply disabled in those games.This "UE3.5" is UE3.
New features are added all the time to engines. Epic must have felt that this update wasn't significant enough to warrant a major step up in their version number.But the GoW2 UE3 is definetly a different build than UT3 or R6 Vegas, unless the terrain deforming stuff is simply disabled in those games.