Why REMOVE???
Just comment it out with //
Will do, but now I'm finding it incredibly hard to crash. It takes me like 8 belts of MG34 to get it to crash... So troubleshooting takes ages and I'm not even sure about the results because it takes SO long.
Perhaps it's because I'm on Pavlov's House. I usually do the crashing on Spartanovka.
Edit:
I commented out that line, cleared out my previous DMP and log files, and played until I crashed. What should I look at now?
Are there any servers running beta 2 with advanced ballistics turned off? That would allow guys who are having crash problems to see if those problems relate to ricochets or refraction, or are present even without advanced ballistics.
These crashes happened on the first beta that didn't have this feature as well.
Another with PPSH:
I caught a couple crashes on live stream. Also I reviewed the ends of the log files at 38:40.
[url]http://www.twitch.tv/ragequit555/b/309108759[/URL]
Bonus footage at 27:33.
Changing the rate of fire of the automatics would not be cool.
Nice, you caught it. That crash was in the rendering thread and probably related to the particle effects, which had been spamming just prior to crashing. AKA - it's not something I can really address on my side except by not sending bulletholes/etc
http://forums.tripwireinteractive.com/showpost.php?p=1027651&postcount=357
For anyone crashing, please try this. It seemed to have resolved the issue for me.