I don't, of course, speak for blackfire, but I am looking at the current state of his proposal in a manner akin to a coworker "brainstorming" by sketching something out on a napkin during lunch, or a sergeant illustrating the layout of an objective by drawing in the dirt as his men huddle around. (These analogies aren't intended as criticism.) Every detail, every nuance *isn't* necessarily depicted, final or certain. I don't believe he has failed to make that very point, as early as the very first post in this thread. Nor do I believe that this readily delivered admission of incompleteness is difficult to understand, or to accept.
...About the in-game view, a quote from Henry Ford "If I had asked my customers what they wanted, they would have said a faster horse."
The in-game trader view is worthless and useless.
OK. So, if Ford had actually listened to, and followed, his customers desires, I suppose the Mustang in the old barn at my place would be standing on four horseshoes instead of four tires. Not to mention we probably wouldn't even know who Henry Ford was. Ford, however, had his own ideas and wasn't satisfied with the status quo. And, had the stones to press forward with what he thought was a better idea.
Obviously, everyone is entitled to express an opinion. And, here is mine:
*If* the presence of a real-time view in the trader screen can be provided
without negatively impacting the usability of the interface overall, I simply fail to see the downside of it. Simply put, if the balance of the interface is sound, then, I feel the real-time view, at worst, can do no harm, but only serve to enhance player awareness and team cohesion.
Clearly, the game is successful and enjoyable as it stands. I'm not suggesting anyone has yet done so, but while we might all have a different definition of what constitutes "better," I don't think we should discourage serious discourse over the pursuit of that nebulous concept.