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It's all rather gratifying. I'm beginning to see why a certain amount of stress has been placed on "action" server availability. The consistent drum-beat is:
"not friendly to noobies." Well, ok, guilty as charged, but the long term reward for endurance is glorious. If the casual observer is willing to engage in an approach of intellectual honesty, one can only conclude RO2 is a unique and worthwhile piece of work. But it's like Karate' It's tough, no nonsense, but hugely rewarding to those who are willing to invest time, acquire skills, and take their lumps on the journey.
http://www.gram.pl/artykul/2013/07/02/rising-storm-recenzja.shtml 7,5
Pros:
- realism of shooting...
-... dying...
- and even weapons modifications
- assymetrical balance of gameplay
- chain of command and attitude for teamplay
- weapons sounds
- different maps
- price
Cons:
- lags
- no interaction with enviroment
- lack of vehicles
- average graphic
- multiplayer only (for single fanatics)
I posted a thread about this in general discussion before you posted this here.
I listened to the entire podcast and liked most of what they said. They seem to have put plenty of time into the game and comprehended even the more intricate details of the game. I can see why they are professional reviewers.
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