Not sure I would have self titled this "An Interesting Review." It is however a reasonable examination of what the game does. I too would like the map loading screens to share real-life historical context to the map and the situation. This would place the map in context for those who don't bother with the single player campaign.
Although I enjoy the voices "Grenade!" "Get that MG" "Suppress him" I can see where people might think it irritating. Perhaps an option to turn it off/make it inaudible to other enemy players would solve the whole stealth thing.
Your suggestions for the game are all just little bits and pieces that would be nice to have, that said, combined, they would enhance the situational awareness of the maps.
As is, I still believe this game to be en exciting, reasonably paced, tactical shooter. Get into a server with proper communication, teamwork, and excellent squad mates, RO2 really shines. Things will improve, this is only a starting point.
Although I enjoy the voices "Grenade!" "Get that MG" "Suppress him" I can see where people might think it irritating. Perhaps an option to turn it off/make it inaudible to other enemy players would solve the whole stealth thing.
Your suggestions for the game are all just little bits and pieces that would be nice to have, that said, combined, they would enhance the situational awareness of the maps.
As is, I still believe this game to be en exciting, reasonably paced, tactical shooter. Get into a server with proper communication, teamwork, and excellent squad mates, RO2 really shines. Things will improve, this is only a starting point.
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