night vision seems a bit OTT this isnt splinter cell. i also dont like the idea of having yet another magical head mounted flashlight, seriousely how many games yhave we played where u press a key and some magic ring of light appears from ****ing no where! is it thought operated head lamp >.> i would rather the option of glowsticks or a flahlight as a primary weapon which can be used as a mellee weapon. i personely feel the maglight mellee/light option would be the best as it means that you will be scared in the dark as the maglite isnt v.powerful but u can still attack enemies in the dark (doom3 failed with this as switching back and forth was stupid). also if this were to be implemented it would mean there would be no reason to keep either the 9mm or the knife as the maglite acts as a last resort mellee weapon, and a flashlight (please note im always been pissed off i cant sell my knife and 9mm to make more space, it asucks having a handcannon and a 9mm, and a kattana and a kinife, the 2 primary weapons are rendered obsolete and i cannot get rid of them, they also clutter up my weapon seletion bar when im trying to get a good weapon out in a tight situation) then again if it were up to me i would redesign the entire hud server browser and user interface, make 9mm and knife droppable and keep the torch as a permanent weapon, i would redisgn the patriarch to look less TMNT-ish, and id add a run button rather than having the damn kinfe as the run button, i mean just because ur holding the heavy gun in ur backpack doesnt mean ur still not weighed down by it!