Well, when I saw the new reichstag, I nearly wet my pants, so I'm happy.
And the new map with wheaty fields looks great too.
And the new map with wheaty fields looks great too.
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Zell said:Well, when I saw the new reichstag, I nearly wet my pants, so I'm happy.
And the new map with wheaty fields looks great too.
Eeep!!! said:I sure hope there will be NO PORTS at all, because if you just look at the screens, everything from the meshes to the models looks VASTLY SUPERIOUR then anything you've ever seen in the mod, and the devs havent been doing nothing for the last couple of months so I think its safe to say that pretty much everything that once used to be in the mod has been either 1) Replaced by something 100x more awesome or 2) updated untill it looked up to par with all the awesome new stuff.
So please, no lame ports, I dont want to see the ugly small cramped maps ever again.
Lonyo said:RO:O will NOT use any existing art (textures/models etc I assume) from 3.3 (according to Ramm or Yosh), so anything will need to either be changed, or maps will need to include current packages that they use.
WickedPenguin said:I'm porting my maps. Sorry, I've worked too freaking hard on them for them just to suddenly "go away". The quality will go up to match as well.
I'm definitely bringing over:
* RO-KorsunAirfield_SO
* RO-POW_Train_Escape
* RO-Mga
Aksay's an iffy one. Don't feel like wasting the time on that one (it was my first and roughest map anyway).
A more balanced Maikop that works would be nice, rather than its current state which ALWAYS ends up being a fight for the bridge. Always will, always hasAnubis said:I would love to see the map Maikop returning. Possibly another custom version of Kiev as well.