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Greetings.
For at least three weeks already servers have been falling behind on rolling out proper weekly challenges: names change, effect remain from last week, and I'm talking official Tripwire servers, not just random ones.
Greetings.
There's a dead end on 2F of Hellmark Station, above a large hall with lots of spikes, where zeds consistently fail to see the side door unless someone is standing close to it. When zeds pass the far end of that area, they also seem to ignore the players for quite a while before...
Bumping. The recent update has not addressed the issue, and now there are even more weapons that require switching or at least opening the weapon menu to see if the launcher is loaded – sure helps in combat.
Greetings.
One of the problems that's more of a glaring oversight (given the vast number of FPS games that don't have it): only total grenade launcher ammo counter is shown. Without current ammo counter (0/#, 1/#) there no way of knowing whether a grenade is loaded, and it's way too easy to...
Greetings!
Played DieSector (Endless) up to 25th wave with a friend and we both got the achievement for Suicidal difficulty ("Code Dead") despite playing on HoE. Played on Suicidal to the same wave, got no achievements. "Veteran" DieSector player who've happened to be in out team told us that...
Played it yesterday; Volter is killable without too much effort, but Patriarch has to be nerfed: _after healing once_ he eats up ammo at point blank range and his HP either doesn't go down at all or regenerates almost instantly.
Also, some Scrakes or FPs might turn immune during zed waves. I...
Two people from Russia, two from Germany, one from Moldova and no one can connect to each other's server: it's either "server not responding" or connection hanging forever. It's been like this for over a month now. Anyone knows the reason?
1. This might actually be the reason: I do have a game "on trial" and it's been installed in the first days of July.
2. Checked the files, found nothing wrong.
1. I was able to launch KF without re-launching Steam up until this month. It may be Steam client's problem, but I don't know how to check it.
2. I'm running WinXP sp3.
One of the latest updates (either "End of the Line" or "1060") brought in a couple of issues:
1. Steam is not recognized as running (how the hell did I launch KF, then?) and has to be restarted for the game to work.
2. Player skin resets each time the game is started.
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