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Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/
If you need more tracks, you could always use Simon Viklund's Evil Eye and Hot Pursuit. This fan track could work too.
https://www.youtube.com/watch?v=zBN2SN9MN40
Also, possibly a record scratch for wave ending?
A Fleshpound's charge is about the same speed as a player sprinting forwards, if you're careful you can keep your distance and attack in between rages.
My main problem with Hans is that he looks so much like a glass cannon or fragile speedster. I mean look at him, while he is heavily enhanced with cybernetics, he's still a frail, skinny, old man.
Here's a full view from the SDK. I personally use a retexture that replaces his sleeves with the basegame camo ones, so at least they match the grenade toss.
http://www.mediafire.com/download/pa7hij70gds6lff/KF_Soldier11_Trip_T.utx
Link if anyone wants
OR THIS?
http://forums.tripwireinteractive.com/showthread.php?t=46344
OR THIS?
http://forums.tripwireinteractive.com/showthread.php?t=46038
COME ON GUYS. COMMUNITY UPDATE, MAKE IT HAPPEN. YOU COULD WIN BACK THE FANS, SILENCE THE DOUBTERS.
http://steamcommunity.com/sharedfiles/filedetails/?id=201142276
Transparency on the portraits has been a damn persistent bug. Only minor, but very annoying. Now that a fix exists, can it please be made official?
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