If it's the same fix that appears to be running on the TWB 50-man server, and it hasn't been updated or anything, then it doesn't appear to change the avatar's viewpoint, but does change the point from which the weapon fires, so you can lean and peak with relative safety, but should you fire from that position you'll hit whatever obstacle you're hiding behind, and in order to hit something from a leaning position you need a good few inches between your sights and said obstacle. As someone who plays mostly rifleman it's left me feeling much more vulnerable to enemy positons (mg's are something of a challenge now ).Oh boy, I hope this means that the avatar viewpoint has been moved from the top center of the helmet down to the right eye. That move of a few pixels down and to the side would make a big difference.
(I hope I'm not stepping on anyone's toes by posting that? please edit it out if that's the case )
Anyway, on the topic of the patch, nice work from all involved. The now official custom content all looks great and hat's off to their respective authors, and also to the TWI folks for giving so much support to their modding community, it would be nice to see more developers follow suit. Now, back to anticipating the update, I'm especially looking forward to the BT7 with it's meat-shield passengers, a novel and perhaps more effictive alternative to the P4-H's sch
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