That is truely amazing. What a boost to immersion. I am stunned. I thought it could be nice, but now I think it is a must. Now just have to find the money.
Upvote
0
If you want to pay thousands of dollars to get some kind of thing rigged up to move your screen in such a fashion, by all means, go for it.I don't really understand the fuzz about trackIR. I mean, it just seems so weird to move your head when the screen stays still. If the computer screen would move on some rails with your head movement, it would be awesome.
By the Dsly, your videos are pretty incredible, and I'm very tempted to invest in the Track IR technology myself for games such as ARMA. Also, the damage effects in those still images are wonderful- I love the way the blood is treated on the arm for example.
Tripwire should ask for some Track IR SDK and freebies for yourself, and implement in RO.
No, not even close.There's a program identical to TrackIR that can be used with a webcam. You just have to configure it to track like a white dot on a hat while you sit in front of your webcam. It does the same thing as TrackIR and it's free. The name of the program escapes me though...
It's very small. Much smaller than you might expect.I have a question though, how big is the device itself (height)?
It has a three-pronged base that can clamp down to an LCD monitor or act as a tripod base for a conventional monitor.Can I easily put it on top of my monitor?
It shouldn't see any rough use - it's meant to sit on top of the monitor and can securely clamp to it.Will it break down easily or is it pretty robust?
Sure. It's just a question of getting support for them. I know that Insurgency for HL2 is working on doing TrackIR support.Also, do you think it's suitable for faster paced games like RO as well?
Considering the immersion that it brings to the experience, it isn't a bad price. It's much cheaper than a video card, for instance, and it does a ton to immerse you into the game.I believe the problem with trackIR is the price, I looked at one a year ago online and it was a good chunk.