BTW Fed, Odessa is definitely CQB, if the apartments and square objectives are not CQB cluster****s I don't know what is.
there are many places to fight and one obviously wont enter that place with a bolt action rifle...
This is like saying that Arad is CQB because you can enter a house inside the capzone.
And would you consider the distance from the tower to the other end of the street CQB too? Its almost impossible to see someone on the other end, and same goes for the defenders of the headquarters.
...
PS- they'd best not have changed my grenade physics- it took me years to perfect throwing those suckers!
Who said I wanted FFA?
Oh yea, I hope the tanking will not be as non-realistic as in Ostfront.I'm worried that the developers will mess it up as far as realism goes. They don't deserve much confidence in this regard, given the ridiculous StG 44 prototype will be in the game and the lead developer's justification for it. I hope that at least the tank stats will be accurate.
That is also my fear when it comes to ''zooming''. Im afraid the game will turn into a ''Day of Defeat'' where you get sniped by all weapons by the ''pro's'' just when you peek around the corner.I'm only worried about a few things right now in RO2. One thing is that the maps aren't too congested and won't all feel like Danzig or be spammy. Other concern is that weapon zoom will make SMG's too snipey and make the game in general too snipey. Third, I am also concerned about how the Hero/leveling system will work and that it won't impact the game's overall realism and immersion. I also want to know ALOT more about the character customization system (visual customizations) and hope that it's a full addition.
Most of these concerns are mainly just because we won't know much about them until we get a chance to play it.
*COUGH* BETA *COUGH*
One thing I really hate hate hate is the single key command (of some games) to throw a grenade. I like to be able to select a grenade, hold it, and possibly cook it off, or even put it back.
This is because if they put too much emphasis on this then players will concentrate more on the secondary systems than blowing the enemy tank up.
I'm worried...
...that there won't be a 2D scope