As much valid as the question about everyone being able to man an AT gun, I could just say in this case it's more gameplay decision than making things too complex for the sake of realism.
Yes, simulating something realistic can be very complex by nature but if we really go that far what purpose would it make in the game to have 4x AT crewmen in the game that has special ability to drag their AT gun and operate it when normal infantryman would not be able to do that? They would just be regular riflemen with the ability to use AT guns for direct fire support or for AT operations. As neat as it sounds, now how many players we are probably going to have on RO online? 32? 50+? If it were 32 player server 4x guys taking some odd class for the sake of being capable to operate AT gun would be odd. If they would be only armed with sidearms, having four soldiers running around with handguns out of 16 player team would be rather stupid, don't you think?
It's actually same with the hypothetical idea if medics were added in the game (presuming someone can make a good system to answer 'how'), if they were made for sake of gameplay they would just be silly class to fool around, yet if done realistically (atleast for the germans) they would be just regular riflemen with just one or two extra functions.
Yes, simulating something realistic can be very complex by nature but if we really go that far what purpose would it make in the game to have 4x AT crewmen in the game that has special ability to drag their AT gun and operate it when normal infantryman would not be able to do that? They would just be regular riflemen with the ability to use AT guns for direct fire support or for AT operations. As neat as it sounds, now how many players we are probably going to have on RO online? 32? 50+? If it were 32 player server 4x guys taking some odd class for the sake of being capable to operate AT gun would be odd. If they would be only armed with sidearms, having four soldiers running around with handguns out of 16 player team would be rather stupid, don't you think?
It's actually same with the hypothetical idea if medics were added in the game (presuming someone can make a good system to answer 'how'), if they were made for sake of gameplay they would just be silly class to fool around, yet if done realistically (atleast for the germans) they would be just regular riflemen with just one or two extra functions.
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