Hello everyone!
For those who may have missed the news last week, we are working our way towards an opt in beta. This will include a great deal of balance work for existing perks (see last week's post) as well as the new SWAT perk. So what exactly is the SWAT perk?
The skills for the SWAT perk are set up so players can choose between a more tanking/supporting build or a build that focuses on fast reactions and slowing zeds down. This is what the perk tree currently looks like (subject to change before the beta):
Passives:
Level 5: Specialization
Level 10: Assault Techniques
Level 15: Equipment
Level 20: Defensive Techniques
Level 25: Specialist Training
Weapons List:
Also coming with the beta is the new M4 with M203 for the Demo perk. This will give demos some more choice as well as provide another off perk choice for those looking for a bit more versatility with their current weight loadout. As the new Tier 3 Demo weapon it does the bullet damage of a bullpup with the explosive power of the m79. I have an webm of it in action as well so check it out!
http://media.tripwirecdn.com/071916/m203.webm
Now the last topic I want to talk about today is the Server Takeover feature. We aren’t sure if this will make it in for the next content update but we wanted to give the community an idea of how it will work.
To start, players can create a party and head to matchmaking like they already do. Here there is a new item that will be presented to them under Game Progress - Create New Game. This option will have the matchmaker attempt to find the party an empty server that has not opted out of Server Takeover and change the Length, Difficulty and Map (stock maps only) to match the parties choice.
There is also another new option in Matchmaking that will tie into this called Permissions. Here parties can filter by (or set the option for their Server Takeover) to allow public joiners, friends only or a password. If a party chooses the password option they will be prompted to create a password for the duration of their server stay.
For those who may have missed the news last week, we are working our way towards an opt in beta. This will include a great deal of balance work for existing perks (see last week's post) as well as the new SWAT perk. So what exactly is the SWAT perk?
The skills for the SWAT perk are set up so players can choose between a more tanking/supporting build or a build that focuses on fast reactions and slowing zeds down. This is what the perk tree currently looks like (subject to change before the beta):
Passives:
- Perk Weapon Damage
- Bullet Resistance
- Increased Mag Size
- Weapon Switch Speed
Level 5: Specialization
- Heavy Armor Training - While you still have armor, you do not take health damage, clots can’t grab you and you start the game with 50% armor
- Tactical Movement - No movement penalty for using iron sights or crouched movement
Level 10: Assault Techniques
- Close Combat Training - Increase damage with your 9mm pistol and knife by 100%. Begin each game with dual 9mm pistols
- Tactical Reload - Increase reload speed with perk weapons
Level 15: Equipment
- Suppression Rounds - Increase stumble power 100% with all perk weapons
- Ammo Vest - Carry up to 30% more ammo for each perk weapon
Level 20: Defensive Techniques
- Assault Armor - Maximum Armor increased by 50%. Begin each game with 50% more armor (stacks with heavy armor training)
- Cripple - Multiple hits with perk weapons will slow down zeds up to 30%. Hitting the legs is most effective
Level 25: Specialist Training
- Battering Ram - During Zed time, you move in real-time and have massive knockdown power when you run into a zed
- Rapid Assault - During Zed time, perk weapons have unlimited ammo, shoot in near real time and have increased stumble power by 100%
Weapons List:
- Flashbang Grenade
- Tactical Knife
- MP7
- MP5
- P90
- Kriss Vector
Also coming with the beta is the new M4 with M203 for the Demo perk. This will give demos some more choice as well as provide another off perk choice for those looking for a bit more versatility with their current weight loadout. As the new Tier 3 Demo weapon it does the bullet damage of a bullpup with the explosive power of the m79. I have an webm of it in action as well so check it out!
http://media.tripwirecdn.com/071916/m203.webm
Now the last topic I want to talk about today is the Server Takeover feature. We aren’t sure if this will make it in for the next content update but we wanted to give the community an idea of how it will work.
To start, players can create a party and head to matchmaking like they already do. Here there is a new item that will be presented to them under Game Progress - Create New Game. This option will have the matchmaker attempt to find the party an empty server that has not opted out of Server Takeover and change the Length, Difficulty and Map (stock maps only) to match the parties choice.
There is also another new option in Matchmaking that will tie into this called Permissions. Here parties can filter by (or set the option for their Server Takeover) to allow public joiners, friends only or a password. If a party chooses the password option they will be prompted to create a password for the duration of their server stay.