| Name=Dual 9mm Pistols
...ing styles when in Ironsights."''<br />• ''"This is a pair of standard 9mm pistols. You can sell one (only), if you need to."''
4 KB (584 words) - 10:16, 9 June 2018
...ton 1858]] dropped pickup mesh showing as a [[9mm Pistol (Killing Floor 2)|9mm]]
* Fixed losing [[Dual 9mm Pistols (Killing Floor 2)|both 9mm]] when picking up a second one as a world pickup
2 KB (335 words) - 18:14, 10 January 2017
...evolver|Remington Army Model 1858 revolver]] (single/[[Dual 1858 Revolvers|dual]])
:* [[M1911 Pistol|M1911 pistol]] (single/[[Dual M1911 Pistols|dual]])
8 KB (1,173 words) - 17:02, 10 January 2017
...evolver|Remington Army Model 1858 revolver]] (single/[[Dual 1858 Revolvers|dual]])
:* [[M1911 Pistol|M1911 pistol]] (single/[[Dual M1911 Pistols|dual]])
7 KB (999 words) - 16:30, 10 January 2017
* [[Dual 9mm Pistols (Killing Floor 2)|9mm pistols]] can now take advantage of [[Commando (Killing Floor 2)|Commando’s]] Mac
* Fixed issue where AutoUpgrade would sell tier one weapon to purchase dual 9mm as Survivalist.
6 KB (814 words) - 09:46, 5 July 2017
| StartingLoadout_Pistol_Link=9mm Pistol (Killing Floor 2)
| StartingLoadout_Pistol_Name=9mm Pistol
14 KB (1,860 words) - 21:46, 21 July 2018
...m Pistol (Killing Floor 2)|9mm]]/[[Dual 9mm Pistols (Killing Floor 2)|dual 9mm]] now get all skills and passive bonuses of the perk
:* Dual [[Dual .500 Magnums|SW500]] fire rate decreased 0.19 (was 0.14)
10 KB (1,462 words) - 15:20, 24 January 2017
* [[Dual 9mm Pistols (Killing Floor 2)|9mm pistols]] can now take advantage of [[Commando (Killing Floor 2)|Commando’s]] Mac
* Fixed issue where AutoUpgrade would sell tier one weapon to purchase dual 9mm as Survivalist.
8 KB (1,223 words) - 09:47, 5 July 2017
* [[Dual 9mm Pistols (Killing Floor 2)|9mm pistols]] can now take advantage of [[Commando (Killing Floor 2)|Commando’s]] Mac
* Fixed issue where AutoUpgrade would sell tier one weapon to purchase dual 9mm as Survivalist.
9 KB (1,286 words) - 09:46, 5 July 2017
| StartingLoadout_Pistol_Link=9mm Pistol (Killing Floor 2)
| StartingLoadout_Pistol_Name=9mm Pistol
13 KB (1,835 words) - 21:47, 21 July 2018
| StartingLoadout_Pistol_Link=9mm Pistol (Killing Floor 2)
| StartingLoadout_Pistol_Name=9mm Pistol
14 KB (1,935 words) - 21:46, 21 July 2018
* [[Dual 9mm Pistols (Killing Floor 2)|Dual 9mm]]
* Dual Wielding ([[Dual 9mm Pistols (Killing Floor 2)|9mm’s]] being the first weapon for this)
15 KB (2,087 words) - 07:27, 10 January 2017
| StartingLoadout_Pistol_Link=9mm Pistol (Killing Floor 2)
| StartingLoadout_Pistol_Name=9mm Pistol
15 KB (1,970 words) - 21:46, 21 July 2018
| StartingLoadout_Pistol_Link=9mm Pistol (Killing Floor 2)
| StartingLoadout_Pistol_Name=9mm Pistol
15 KB (2,080 words) - 21:46, 21 July 2018
| StartingLoadout_Pistol_Link=9mm Pistol (Killing Floor 2)
| StartingLoadout_Pistol_Name=9mm Pistol
15 KB (2,038 words) - 21:46, 21 July 2018
* Fixed an animation bug with the Dual .500 Magnum Revolvers where the hammers did not reset back into their prope
* Fixed a daily objective bug with the Spitfire pistols where the damage daily objective did not account for the fire damage over t
11 KB (1,815 words) - 09:32, 28 March 2018
::* [[9mm Pistol (Killing Floor 2)|9mm]] and [[KF-BAR|knife]] now do 2.1x more damage (was 0.6x)
** Use alt. dual pistol aim
20 KB (2,963 words) - 10:23, 23 January 2017
AF2011Dual_black.png|[[Dual_AF2011-A1s|Dual AF2011-A1s]]
...great for lighting Zeds on fire with ''precision.'' Available ''alone or [[Dual Spitfires|in pairs]],'' the Spitfire pistol is a ''tier 2 [[Firebug (Killin
46 KB (6,894 words) - 23:22, 20 January 2019