Because being able to see any details of a person at 150m, in the open, is so un-authentic?
here is the problem.... people in RO2 know the killdistance. Without that knowlegde nobody would even care about it. Everybody know that we can see things much better than we can simulate it in any PC-games.
But if there would be no killdistance you would simple believe that you have make a real good shoot, because it was very hard to see the target - perfect!
In RO2 you would kill a enemy and you will look in the right corner of your screen and you will say: WTF only 150m! That