Zombie Master
Is a Half life 2 multiplayer mod where a group of players goes against a horde of zombies. The switch is the horde is controlled by a single player the "Zombie Master."
Instead of playing against "killing floor" you would play against a actual player. The ZM (Zombie Master) can spawn zombies and direct them to their attended targets. The ZM would have a top down display and not a first person like the players.
The ZM has specific abilities, can spawn zombies, can move zombies to specific areas, attack single players or groups, can have zombies wait, can set traps, and have the zombies attack and quickly retreat.
The ZM can't: drop zombies atop the players heads only at specific spawn points and can only spawn zombies at the right level. No Fleshpounds at level 1.
Question:
1) Should the ZM have a clear view of the players, where they show up on his display.
2) The ZM can only see the players when a zombie actually sees them?
What do you think?
Is a Half life 2 multiplayer mod where a group of players goes against a horde of zombies. The switch is the horde is controlled by a single player the "Zombie Master."
Instead of playing against "killing floor" you would play against a actual player. The ZM (Zombie Master) can spawn zombies and direct them to their attended targets. The ZM would have a top down display and not a first person like the players.
The ZM has specific abilities, can spawn zombies, can move zombies to specific areas, attack single players or groups, can have zombies wait, can set traps, and have the zombies attack and quickly retreat.
The ZM can't: drop zombies atop the players heads only at specific spawn points and can only spawn zombies at the right level. No Fleshpounds at level 1.
Question:
1) Should the ZM have a clear view of the players, where they show up on his display.
2) The ZM can only see the players when a zombie actually sees them?
What do you think?