25 man servers. 'nuff said.
its still not needed, i've completed a couple 25-32 man servers, imo its just ammo management due to the number of zeds, even when they are buffed its not like the zeds are jumping around or hiding behind walls just like the peeps/bots of other fps games making it hell for us to actually hit them.
And don't ya think it'l be annoying? 25 man.... with just ONE zerker or commando, its plenty of zed time. imagine if 25 man servers, all having these 'activate-able zed time syringes', my god.....i'd probably quit halfway the game cause i can just imagine it...
The scenario would be like this :
Headshot one clot *boom zed time, and then multiplied 5/6 times cuz of mando/zerk*, about to shoot another clot *boom zed time, sum1 activates it and then multiplied 5/6 times cuz of mando/zerk*
Even without mando/zerk in there, cause most 25+ man servers use support spec due to the amount of weight they can carry its still gona be something like....
Reloading *boom zed time*
As you're reloading *boom zed time*
When finished reloading *boom zed time*
Walk up the stairs *boom zed time*
Still at the bottom of the stairs *boom zed time*
Middle of the stairs *boom zed time*
On top of the stairs *boom zed time*
Turn around *boom zed time*
Walk 1 meter *boom zed time*
Walk 1 1/2 meter *boom zed time*
About to shoot another clot *boom ze...FUUUUUUUUUUUUUUUUUUUUU*
at this point, im never gona play 25 man servers with activate-able zed time.
If its a pub 25-32 man servers suicidal, then yea, of course its gona be hard, but with a clan or a group or people you know who u can play with, trust me, its easy, the only issue will be ammo management, even if you and the rest of your team stack weapons, Which is especially true in early levels.
Later levels, its only fps that ya'l need to coordinate and have some synergy to take it out if ya'l dont have xbows around cuz it really has to be one big bang, otherwise, god help whoever that fp has in sights. Patty...make him kneel, all i can say