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You want more specimens? Here ya go


Slow and unkillable? So... it forces people to kite? Yeah, why not just get straight to the point remove all perks but zerk and hold spots from maps and just force people to kite that way. :D

We should give them other gymnastic acts like pyramid and stuff!
 
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It would make holdspots with only one entrance impossible... but sounds fun :O

I don't think it would be impossible. The players can run by him and Michael doesn't have (IMO almost game breaking) Instant clot grab. Maybe one guy dies, but the rest should make it out.

Now the question is do the players run back to that spot after a trader wave while Michael is still close to that spot?



Then add that tension of him getting closer but not dying! :eek:

Yup. Also imagine trader wave time when Michael is closing in to the trader. Or next to the trader when the trader wave starts. Michael can be stopped for a minute but the team has to have enough firepower to drop him.
 
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Actually that Michael Myers thing zed is a great idea for a gamemode. Perhaps with some changes, like not being Michael Myers at all (you know, copyright, etc.), also it could just one-hit destroy every door instead of trying to navigate around them (with KF pathing it would be a disaster, blocking somewhere or just going astray in the other direction). Speed just could go up gradually every wave.
 
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