I don't think a universal buff is even warranted. It pay to plan ahead, surely? Do we want super unrealistic weapon switching skills by default?
When you plan ahead and the weapon switch speeds are slow, that often encourages the plan to involve fewer weapon switches, to avoid the downtimes of switching. So you just keep your regular weapon out and try to use that for most everything, which makes for less varied less interesting and less fun gameplay.It pay to plan ahead, surely?
I do.Do we want super unrealistic weapon switching
Are we really discussing realism in a game where you fight a german mad comic scientist with a Microwavegun? Lord.![]()
You try carrying multiple guns at once and switching between them, then aiming and firing.How is swapping items in your hands quickly considered unrealistic..?
In fact, not only does really long weapon switch times potentially discourage experimenting with using different guns, it also potentially discourages class variety.The thing is, the biggest argument for realism is that KF1 was a bit more grounded in reality than KF2 is in comparison, so some people want to keep it that way. And I agree. Except in this case even KF1 had quick weapon switching. From a gameplay point-of-view it's a very good thing. The skills being put to the test in Killing Floor are aiming and the ability to do so quickly while under pressure. Throwing in "strategy" where switching weapons takes 10 seconds isn't really something that adds to that experience. It just encourages people to experiment less and stick to one or two guns, like someone else mentioned earlier.
Why does everyone have problems with the weapon switch? I always switch weapons based on the enemy clawing at my face. I keep seeing this on the forums, but people just want an easy game, not a fun one. It adds just a bit more strategy, and no one wants that.
I don't see any problem with weapon switch either. I can change my weapons depending on the situation just fine, even with demo. I just can't see why people say its slow.
Maybe its an HoE only thing. I mostly play suicidal and rarely on HoE, but then HoE is suppose to be challenging, and if you're saying you got killed because swapping speed is too slow...then, well, maybe next time you should be aware of you're surroundings more.
Try HoE on solo
Then comment back. See the giant difference.
I already did long ago. Solo and online.
Point is, HoE is the hardest difficulty in the game. Its supposed to be challenging.
If people are saying they're dying because of the swap speed, then chances are they aren't doing well enough on other things, like being aware or your surroundings, aiming skills, or tactics. In which case they should improve instead of complaining on swap speed, or go back to suicidal.
.........I have no words with this comment. Just ignorance.