WWAUT - Tales O' the 'Slinger

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Escadin

FNG / Fresh Meat
Apr 19, 2013
1,567
24
0
No promises until I got to playtest it but this skill tree + passives set looks like the most promising of all we have by far. Just a quick question though:

What is "bullet r
 
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MeanSpeed

FNG / Fresh Meat
Sep 28, 2015
55
0
0
I was so glad that you included a translation, thought we'd have to work out what all the skills were just by that interesting speech :p

I'm really looking forward to trying out Uber Ammo.
 
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Oy The Destroyer

FNG / Fresh Meat
Aug 21, 2014
1,255
8
0
Not Here
The voice just sounds like Masterson, nothing new. I'm hoping the nail bomb is as promising in tight quarters as it sounds. May even trump the supports nade as the new "best" grenade choice.
 

imnrk

Active member
Jul 9, 2015
702
95
28
The voice just sounds like Masterson, nothing new. I'm hoping the nail bomb is as promising in tight quarters as it sounds. May even trump the supports nade as the new "best" grenade choice.

It does sound just like masterson, but look at those hands!
 

Jobin88

FNG / Fresh Meat
Aug 22, 2015
32
0
0
I'd rather see weapon switching be improved across the board than let 1 perk get it. And with all of these new pistols, will we get a new use previous weapon key or will I be spamming my 2 button?
 
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Duelist

FNG / Fresh Meat
Oct 20, 2015
408
0
0
It does sound just like masterson, but look at those hands!

Maybe it is a new character with Masterson's voice as a placeholder. Kinda like with Anton having Skully's voice for a little bit.
 

Isakillo

FNG / Fresh Meat
Feb 2, 2013
3
0
0
Can you use different guns at the same time? Could be a great chance to implement a inventory or something to sort your weapons at will. :)
 

Duelist

FNG / Fresh Meat
Oct 20, 2015
408
0
0
Can you use different guns at the same time? Could be a great chance to implement a inventory or something to sort your weapons at will. :)

I would love to see that but I can imagine it being a HUGE pain to code and implement. That and reload animations may not be that good as they may have to do the "lower gun offscreen for reload" thing.

Don't get me wrong I would love that but it might not be feasible.
 

Homerun29

FNG / Fresh Meat
Jul 27, 2015
85
0
0
Will the slinger weapons not have any penetration by default? I don't think weapon penetration should be a perk skill considering how low the magazine capacity is for all the pistols. I think it should just be a passive unless the perk skill is simply adding on to the bullet penetration. (But in that case why would you pick it over tactical reload?)
 

Oddux

FNG / Fresh Meat
Apr 24, 2015
41
0
0
Yoshiro said:
The latter, why some still question to this day if some firefights were six men, or one man with six guns.
Boondock Saints fan, eh?

Will the slinger weapons not have any penetration by default? I don't think weapon penetration should be a perk skill considering how low the magazine capacity is for all the pistols. I think it should just be a passive unless the perk skill is simply adding on to the bullet penetration. (But in that case why would you pick it over tactical reload?)

Penetration is a hidden weapon stat. All Support shotguns, the VLAD, and HM-Shotgun have a 2 in that stat, everything other weapon has 0. Zeds each have a penetration resistance value; for crawlers and stalkers it's 0.5, bloat 3, clot variants 1, ect. Every time a shotgun pellet goes through a zed, it loses some of its Penetration stat equal to the Penetration Resistance of the zed it passed through. So without any bonuses a shotgun will shoot through one clot and hit another, or go through 3 stalkers and hit something behind them. The perk passive for support is a multiplier that boosts that weapon stat, so it can shoot through more zeds or through zeds with higher resistances like the bloat and FP.

I suspect each of the 'Slinger guns will have a Penetration value higher than 0 (probably very low for the T1/T2 and pretty decent for the T4), and the skill will be a multiplier like the support passive.
 
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silverlighted

FNG / Fresh Meat
Apr 19, 2013
883
10
0
Omg. Reading that was so frustrating (I know I know, you took the time to put that effort, but I just rolled my eyes).

And then I busted up laughing when I got to the bottom, where you wrote "Translation". Thank you for the translation haha

Skills and their tiers sound good. Looking forward to seeing them in action.
 

SteelSoldier

FNG / Fresh Meat
Dec 25, 2009
155
0
0
Really digging this perk, the only reason I loved sharpshooter before was because of the pistols and now with a full dedicated pistol user I am going to have a lot of fun.
 

Lieutenant Skittles

FNG / Fresh Meat
Aug 4, 2014
291
1
0
Maybe it is a new character with Masterson's voice as a placeholder. Kinda like with Anton having Skully's voice for a little bit.

I'm pretty sure it's a new character. That or they're adding fingerless gloves as a new cosmetic item for Masterson.